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animal_companions [2013/06/08 04:09] – created kyeenadmin | animal_companions [2013/11/16 14:18] (current) – archmage | ||
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An animal companion’s abilities are determined by the druid’s level and its animal racial traits. The table below determines many of the base statistics of the animal companion. They remain creatures of the animal type for purposes of determining which spells can affect them. | An animal companion’s abilities are determined by the druid’s level and its animal racial traits. The table below determines many of the base statistics of the animal companion. They remain creatures of the animal type for purposes of determining which spells can affect them. | ||
- | Class Level: This is the character’s druid level. The druid’s class levels stack with levels of any other classes that are entitled to an animalcompanion | + | < |
- | HD: This is the total number of eight-sided (d8) Hit Dice the animal companion possesses, each of which gains a Constitution modifier, as normal. | + | < |
- | BAB: This is the animal companion’s base attack bonus. An animal companion’s base attack bonus is the same as that of a druid of a level equal to the animal’s HD. Animal companions do not gain additional attacks using their natural weapons for a high base attack bonus. | + | < |
- | Fort/ | + | < |
- | Skills: This lists the animal’s total skill ranks. Animal companions can assign skill ranks to any skill listed under Animal Skills. If an animal companion increases its Intelligence to 10 or higher, it gains bonus skill ranks as normal. Animal companions with an Intelligence of 3 or higher can purchase ranks in any skill. An animal companion cannot have more ranks in a skill than it has Hit Dice. | + | < |
- | Feats: This is the total number of feats possessed by an animal companion. Animal companions can select any feat in which they qualify for, although they are unable to utilize some feats (such as Martial Weapon Proficiency). Note that animal companions cannot select a feat with a requirement of base attack bonus +1 until they gain their second feat at 3 Hit Dice. | + | < |
- | Natural Armor Bonus: The number noted here is an improvement to the animal companion’s existing natural armor bonus. | + | < |
- | Str/Dex Bonus: Add this modifier to the animal companion’s Strength and Dexterity scores. | + | < |
- | Bonus Tricks: The value given in this column is the total number of “bonus” tricks that the animal knows in addition to any that the druid might choose to teach it (see the Nature skill for more details on how to teach an animal tricks). These bonus tricks don’t require any training time or Nature checks, and they don’t count against the normal limit of tricks known by the animal. The druid selects these bonus tricks, and once selected, they can’t be changed. | + | < |
- | Special: This includes a number of abilities gained by animal companions as they increase in power. Each of these bonuses is described below. | + | < |
===== Animal Companion Statistics ===== | ===== Animal Companion Statistics ===== | ||
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| 7th | 7 | +5 | +5 | +5 | +2 | 7 | 3 | +4 | +2 | 3 | | | | 7th | 7 | +5 | +5 | +5 | +2 | 7 | 3 | +4 | +2 | 3 | | | ||
| 8th | 7 | +5 | +5 | +5 | +2 | 7 | 3 | +4 | +2 | 3 | | | | 8th | 7 | +5 | +5 | +5 | +2 | 7 | 3 | +4 | +2 | 3 | | | ||
- | 9th 8 +6/+1 +6 +6 +2 8 3 +6 +3 4 Ability Score Increase, Multiattack | + | | 9th | 8 | +6/+1 | +6 | +6 | +2 | 8 | 3 | +6 | +3 | 4 | Ability Score Increase, Multiattack |
- | 10th 9 +6/+1 +6 +6 +3 9 4 +6 +3 4 | + | | 10th | 9 | +6/+1 | +6 | +6 | +3 | 9 | 4 | +6 | +3 | 4 | | |
- | 11th 10 +7/+2 +7 +7 +3 10 4 +6 +3 4 | + | | 11th | 10 | +7/+2 | +7 | +7 | +3 | 10 | 4 | +6 | +3 | 4 | | |
- | 12th 11 +8/+3 +7 +7 +3 11 4 +8 +4 5 | + | | 12th | 11 | +8/+3 | +7 | +7 | +3 | 11 | 4 | +8 | +4 | 5 | | |
- | 13th 12 +9/+4 +8 +8 +4 12 5 +8 +4 5 Ability Score Increase | + | | 13th | 12 | +9/+4 | +8 | +8 | +4 | 12 | 5 | +8 | +4 | 5 | Ability Score Increase |
- | 14th 13 +9/+4 +8 +8 +4 13 5 +8 +4 5 | + | | 14th | 13 | +9/+4 | +8 | +8 | +4 | 13 | 5 | +8 | +4 | 5 | | |
- | 15th 14 +10/+5 +9 +9 +4 14 5 +10 +5 6 Improved Evasion | + | | 15th | 14 | +10/ |
- | 16th 14 +10/+5 +9 +9 +4 14 5 +10 +5 6 | + | | 16th | 14 | +10/ |
- | 17th 15 +11/+6/+1 +9 +9 +5 15 6 +10 +5 6 | + | | 17th | 15 | +11/ |
- | 18th 16 +12/+7/+2 +10 +10 +5 16 6 +12 +6 7 Ability Score Increase | + | | 18th | 16 | +12/ |
- | 19th 17 +12/+7/+2 +10 +10 +5 17 6 +12 +6 7 | + | | 19th | 17 | +12/ |
- | 20th 18 +13/+8/+3 +11 +11 +6 18 7 +12 +6 7 | + | | 20th | 18 | +13/ |
- | Link (Ex): A druid can handle her animal | + | < |
+ | < | ||
+ | < | ||
- | companion | + | < |
+ | < | ||
+ | < | ||
- | action, even if she doesn’t have any ranks in the | + | < |
+ | === Animal Skills === | ||
+ | Animal companions can have ranks in any of the following skills: Acrobatics* (Dex), Athletics* (Str), Intimidate (Cha), Perception* (Wis), Stealth* (Dex), and Survival (Wis). All of the skills marked with an (*) are class skills for animal companions. Animal companions with an Intelligence of 3 or higher can put ranks into any skill. | ||
- | Nature skill. The druid gains a +4 circumstance | + | ===== Animal Choices ===== |
+ | Each animal companion has different starting sizes, speed, attacks, ability scores, and special qualities. All animal attacks are made using the creature’s full base attack bonus unless otherwise noted. Animal attacks add the animal’s Strength modifier to the damage roll, unless it is its only attack, in which case it adds 1-1/2 its Strength modifier. Some have special abilities, such as scent. See the Monster Manual for more information on these abilities. As you gain levels, your animal companion improves as well, usually at 4th or 7th level, in addition to the standard bonuses noted on the table above. Instead of taking the listed benefit at 4th or 7th level, you can instead choose to increase the companion’s Dexterity and Constitution by 2. The available animal companions are listed below. If your DM allows, you may choose an animal companion that does not appear on this list. | ||
+ | === Ape === | ||
+ | Size Medium; Speed 30 ft., climb 30 ft.; AC +1 natural armor; Attack bite (1d4), 2 claws (1d4); Ability Scores Str 13, Dex 17, Con 12, Int 2, Wis 12, Cha 7; Special Qualities low-light vision, scent.\\ | ||
+ | 4th-Level Advancement: | ||
- | bonus on all wild empathy checks and Nature | + | === Badger === |
+ | Size Small; Speed 30 ft., burrow 10 ft., climb 10 ft.; AC +2 natural armor; Attack bite (1d4), 2 claws (1d3); Ability Scores Str 12, Dex 17, Con 15, Int 2, Wis 12, Cha 10; Special Attacks rage (activates upon taking damage, lasts for the encounter); Special Qualities low-light vision, scent.\\ | ||
+ | 4th-Level Advancement: | ||
+ | === Bear === | ||
+ | Size Medium; Speed 40 ft.; AC +2 natural armor; Attack bite (1d6), 2 claws (1d4); Ability Scores Str 17, Dex 15, Con 15, Int 2, Wis 12, Cha 6; Special Qualities low-light vision, scent.\\ | ||
+ | 7th-Level Advancement: | ||
+ | === Boar === | ||
+ | Size Medium; Speed 40 ft.; AC +6 natural armor; Attack gore (1d8); Ability Scores Str 15, Dex 12, Con 17, Int 2, Wis 13, Cha 4; Special Qualities lowlight vision, scent.\\ | ||
+ | 4th-Level Advancement: | ||
- | checks made regarding an animal companion. | + | === Cheetah === |
+ | Size Small; Speed 50 ft.; AC +1 natural armor; Attack bite (1d4), 2 claws (1d2); Ability Scores Str 12, Dex 21, Con 13, Int 2, Wis 12, Cha 6; Special Attacks trip; Special Qualities low-light vision, scent.\\ | ||
+ | 4th-Level Advancement: | ||
+ | === Crocodile === | ||
+ | Size Medium; Speed 20 ft., swim 30 ft.; AC +4 natural armor; Attack bite (1d8); Ability Scores Str 17, Dex 12, Con 17, Int 1, Wis 12, Cha 2; Special Qualities hold breath (see the //Monster Manual//), lowlight vision.\\ | ||
+ | 4th-Level Advancement: | ||
+ | === Dog === | ||
+ | Size Small; Speed 40 ft.; AC +2 natural armor; Attack bite (1d4); Ability Scores Str 13, Dex 17, Con 15, Int 2, Wis 12, Cha 6; Special Qualities low-light vision, scent.\\ | ||
+ | 4th-Level Advancement: | ||
- | Share Spells | + | === Eagle === |
+ | Size Small; Speed 10 ft., fly 80 ft. (average); AC +1 natural armor; Attack bite (1d4), 2 talons (1d4); Ability Scores Str 10, Dex 15, Con 12, Int 2, Wis 14, Cha 8; Special Qualities low-light vision.\\ | ||
+ | 4th-Level Advancement: Ability Scores Str +2, Con +2. | ||
+ | === Hawk === | ||
+ | Size Small; Speed 10 ft., fly 80 ft. (average); AC +1 natural armor; Attack bite (1d4), 2 talons (1d4); Ability Scores Str 10, Dex 17, Con 10, Int 2, Wis 14, Cha 6; Special Qualities low-light vision.\\ | ||
+ | 4th-Level Advancement: | ||
+ | === Horse === | ||
+ | Size Large; Speed 50 ft.; AC +4 natural armor; Attack bite (1d4), 2 hooves* (1d6); Ability Scores Str 16, Dex 13, Con 15, Int 2, Wis 12, Cha 6; Special Qualities low-light vision, scent. *This is a secondary natural attack, see the //Monster Manual// for more information on how secondary attacks work.\\ | ||
+ | 4th-Level Advancement: | ||
- | may have any spell (but not any spell-like ability) | + | === Lion === |
+ | Size Medium; Speed 40 ft.; AC +1 natural armor; Attack bite (1d6), 2 claws (1d4); Ability Scores Str 13, Dex 17, Con 13, Int 2, Wis 15, Cha 10; Special Attacks rake (1d4); Special Qualities low-light vision, scent.\\ | ||
+ | 7th-Level Advancement: | ||
+ | === Pony === | ||
+ | Size Medium; Speed 40 ft.; AC +2 natural armor; Attack 2 hooves (1d3); Ability Scores Str 13, Dex 15, Con 12, Int 2, Wis 11, Cha 4; Special Qualities low-light vision, scent.\\ | ||
+ | 4th-Level Advancement: | ||
+ | === Python === | ||
+ | Size Medium; Speed 20 ft., climb 20 ft., swim 20 ft.; AC +2 natural armor; Attack bite (1d3); Ability Scores Str 15, Dex 17, Con 13, Int 1, Wis 12, Cha 2; Special Attacks grab; Special Qualities scent.\\ | ||
+ | 4th-Level Advancement: | ||
- | she casts upon herself also affect her animal | + | === Shark === |
+ | Size Medium; Speed swim 60 ft.; AC +4 natural armor; Attack bite (1d6); Ability Scores Str 15, Dex 15, Con 15, Int 1, Wis 12, Cha 2; Special Qualities scent.\\ | ||
+ | 7th-Level Advancement: | ||
+ | === Tiger === | ||
+ | Size Medium; Speed 40 ft.; AC +1 natural armor; Attack bite (1d6), 2 claws (1d4); Ability Scores Str 15, Dex 15, Con 15, Int 2, Wis 15, Cha 10; Special Attacks rake (1d4); Special Qualities low-light vision, scent.\\ | ||
+ | 7th-Level Advancement: | ||
+ | === Velociraptor === | ||
+ | Size Medium; Speed 60 ft.; AC +1 natural armor; Attack 2 talons (1d8), bite (1d6); Ability Scores Str 15, Dex 17, Con 15, Int 2, Wis 12, Cha 14; Special Qualities low-light vision, scent.\\ | ||
+ | 7th-Level Advancement: | ||
- | companion. The animal companion must be within | + | === Viper === |
+ | Size Small; Speed 20 ft., climb 20 ft., swim 20 ft.; AC +2 natural armor; Attack bite (1d3 plus poison); Ability Scores Str 8, Dex 17, Con 11, Int 1, Wis 12, Cha 2; Special Attacks poison (Injury, Fort DC 10 + ½ HD + Con, Initial 1d6 Con, Secondary 1d6 Con); Special Qualities scent.\\ | ||
+ | 4th-Level Advancement: | ||
- | + | === Wolf === | |
- | + | Size Medium; Speed 50 ft.; AC +2 natural armor; Attack bite (1d6); Ability Scores Str 13, Dex 15, Con 15, Int 2, Wis 12, Cha 6; Special Attacks trip; Special Qualities scent.\\ | |
- | 5 feet of her at the time of casting to receive the | + | 7th-Level Advancement: |
- | + | ||
- | + | ||
- | + | ||
- | benefit. If the spell or effect has a duration other | + | |
- | + | ||
- | + | ||
- | + | ||
- | than instantaneous, | + | |
- | + | ||
- | + | ||
- | + | ||
- | companion if the companion moves farther than | + | |
- | + | ||
- | + | ||
- | + | ||
- | 5 feet away and will not affect the animal again, | + | |
- | + | ||
- | + | ||
- | + | ||
- | even if it returns to the druid before the duration | + | |
- | + | ||
- | + | ||
- | + | ||
- | expires. Additionally, | + | |
- | + | ||
- | + | ||
- | + | ||
- | with a target of “You” on her animal companion | + | |
- | + | ||
- | + | ||
- | + | ||
- | (as a touch range spell) instead of on herself. A | + | |
- | druid and her animal companion can share spells | + | |
- | + | ||
- | + | ||
- | + | ||
- | even if the spells normally do not affect creatures | + | |
- | + | ||
- | + | ||
- | + | ||
- | of the companion’s type (animal). Spells cast in this | + | |
- | + | ||
- | + | ||
- | + | ||
- | way must come from a class that grants an animal | + | |
- | + | ||
- | + | ||
- | + | ||
- | companion. This ability does not allow the animal | + | |
- | + | ||
- | + | ||
- | + | ||
- | to share abilities that are not spells, even if they | + | |
- | + | ||
- | + | ||
- | + | ||
- | function like spells. | + | |
- | + | ||
- | + | ||
- | + | ||
- | Evasion (Ex): If an animal companion is | + | |
- | + | ||
- | + | ||
- | + | ||
- | subjected to an attack that normally allows a Reflex | + | |
- | + | ||
- | + | ||
- | + | ||
- | save for half damage, it takes no damage if it | + | |
- | + | ||
- | + | ||
- | + | ||
- | makes a successful saving throw. | + | |
- | + | ||
- | + | ||
- | + | ||
- | Ability Score Increase (Ex): The animal | + | |
- | + | ||
- | + | ||
- | + | ||
- | companion adds +1 to one of its ability scores. | + | |
- | + | ||
- | + | ||
- | + | ||
- | Devotion (Ex): An animal companion gains a +4 | + | |
- | + | ||
- | + | ||
- | + | ||
- | morale bonus on Will saves against enchantment | + | |
- | + | ||
- | + | ||
- | + | ||
- | spells and effects. | + | |
- | + | ||
- | + | ||
- | + | ||
- | Multiattack: | + | |
- | + | ||
- | + | ||
- | + | ||
- | Multiattack as a bonus feat if it has three or more | + | |
- | + | ||
- | + | ||
- | + | ||
- | natural attacks and does not already have that | + | |
- | feat. If it does not have the requisite three or more | + | |
- | + | ||
- | + | ||
- | + | ||
- | natural attacks, the animal companion instead gains | + | |
- | + | ||
- | + | ||
- | + | ||
- | a second attack with one of its natural weapons, | + | |
- | + | ||
- | + | ||
- | + | ||
- | albeit at a –5 penalty. | + | |
- | + | ||
- | + | ||
- | + | ||
- | Improved Evasion (Ex): When subjected to an | + | |
- | + | ||
- | + | ||
- | + | ||
- | attack that allows a Reflex saving throw for half | + | |
- | + | ||
- | + | ||
- | + | ||
- | damage, an animal companion takes no damage | + | |
- | + | ||
- | + | ||
- | + | ||
- | if it makes a successful saving throw and only half | + | |
- | + | ||
- | + | ||
- | + | ||
- | damage if the saving throw fails. | + | |
- | + | ||
- | + | ||
- | + | ||
- | Animal Skills | + | |
- | + | ||
- | + | ||
- | + | ||
- | Animal companions can have ranks in any of the | + | |
- | + | ||
- | + | ||
- | + | ||
- | following skills: Acrobatics* (Dex), Athletics* (Str), | + | |
- | + | ||
- | + | ||
- | + | ||
- | Intimidate (Cha), Perception* (Wis), Stealth* (Dex), | + | |
- | + | ||
- | + | ||
- | + | ||
- | and Survival (Wis). All of the skills marked with an | + | |
- | + | ||
- | + | ||
- | + | ||
- | (*) are class skills for animal companions. Animal | + | |
- | + | ||
- | + | ||
- | + | ||
- | companions with an Intelligence of 3 or higher can | + | |
- | + | ||
- | + | ||
- | + | ||
- | put ranks into any skill. | + | |
- | + | ||
- | + | ||
- | + | ||
- | Animal Choices | + | |
- | + | ||
- | + | ||
- | + | ||
- | Each animal companion has different starting sizes, | + | |
- | + | ||
- | + | ||
- | + | ||
- | speed, attacks, ability scores, and special qualities. | + | |
- | + | ||
- | + | ||
- | + | ||
- | All animal attacks are made using the creature’s full | + | |
- | + | ||
- | + | ||
- | + | ||
- | base attack bonus unless otherwise noted. Animal | + | |
- | + | ||
- | + | ||
- | + | ||
- | attacks add the animal’s Strength modifier to the | + | |
- | + | ||
- | + | ||
- | + | ||
- | damage roll, unless it is its only attack, in which | + | |
- | + | ||
- | + | ||
- | + | ||
- | case it adds 1-1/2 its Strength modifier. Some have | + | |
- | + | ||
- | + | ||
- | + | ||
- | special abilities, such as scent. See the Monster | + | |
- | + | ||
- | + | ||
- | + | ||
- | Manual for more information on these abilities. As | + | |
- | + | ||
- | + | ||
- | + | ||
- | you gain levels, your animal companion improves | + | |
- | + | ||
- | + | ||
- | + | ||
- | as well, usually at 4th or 7th level, in addition to | + | |
- | + | ||
- | + | ||
- | + | ||
- | the standard bonuses noted on the table above. | + | |
- | + | ||
- | + | ||
- | + | ||
- | Instead of taking the listed benefit at 4th or 7th | + | |
- | + | ||
- | + | ||
- | + | ||
- | level, you can instead choose to increase the | + | |
- | + | ||
- | + | ||
- | + | ||
- | companion’s Dexterity and Constitution by 2. | + | |
- | + | ||
- | + | ||
- | + | ||
- | The available animal companions are listed | + | |
- | + | ||
- | + | ||
- | + | ||
- | below. If your DM allows, you may choose an | + | |
- | + | ||
- | + | ||
- | + | ||
- | animal companion that does not appear on this list. | + | |
- | + | ||
- | + | ||
- | + | ||
- | Ape | + | |
- | + | ||
- | + | ||
- | + | ||
- | Size Medium; Speed 30 ft., climb 30 ft.; AC +1 | + | |
- | + | ||
- | + | ||
- | + | ||
- | natural armor; Attack bite (1d4), 2 claws (1d4); | + | |
- | + | ||
- | + | ||
- | + | ||
- | Ability Scores Str 13, Dex 17, Con 12, Int 2, Wis 12, | + | |
- | + | ||
- | + | ||
- | + | ||
- | Cha 7; Special Qualities low-light vision, scent. | + | |
- | + | ||
- | + | ||
- | + | ||
- | 4th-Level Advancement: | + | |
- | + | ||
- | + | ||
- | + | ||
- | natural armor; Attack bite (1d6), 2 claws (1d6); | + | |
- | + | ||
- | + | ||
- | + | ||
- | Ability Scores Str +8, Dex –2, Con +4. | + | |
- | + | ||
- | + | ||
- | + | ||
- | Badger | + | |
- | Size Small; Speed 30 ft., burrow 10 ft., climb 10 ft.; | + | |
- | + | ||
- | + | ||
- | + | ||
- | AC +2 natural armor; Attack bite (1d4), 2 claws | + | |
- | + | ||
- | + | ||
- | + | ||
- | (1d3); Ability Scores Str 12, Dex 17, Con 15, Int | + | |
- | + | ||
- | + | ||
- | + | ||
- | 2, Wis 12, Cha 10; Special Attacks rage (activates | + | |
- | + | ||
- | + | ||
- | + | ||
- | upon taking damage, lasts for the encounter); | + | |
- | + | ||
- | + | ||
- | + | ||
- | Special Qualities low-light vision, scent. | + | |
- | + | ||
- | + | ||
- | + | ||
- | 4th-Level Advancement: | + | |
- | + | ||
- | + | ||
- | + | ||
- | bite (1d6), 2 claws (1d4); Ability Scores Str +4, Dex | + | |
- | + | ||
- | + | ||
- | + | ||
- | –2, Con +2. | + | |
- | + | ||
- | + | ||
- | + | ||
- | Bear | + | |
- | + | ||
- | + | ||
- | + | ||
- | Size Medium; Speed 40 ft.; AC +2 natural armor; | + | |
- | + | ||
- | + | ||
- | + | ||
- | Attack bite (1d6), 2 claws (1d4); Ability Scores Str | + | |
- | + | ||
- | + | ||
- | + | ||
- | 17, Dex 15, Con 15, Int 2, Wis 12, Cha 6; Special | + | |
- | + | ||
- | + | ||
- | + | ||
- | Qualities low-light vision, scent. | + | |
- | + | ||
- | + | ||
- | + | ||
- | 7th-Level Advancement: | + | |
- | + | ||
- | + | ||
- | + | ||
- | (1d8), 2 claws (1d6); Ability Scores Str +8, Dex – | + | |
- | + | ||
- | + | ||
- | + | ||
- | 2, Con +4; Special Attacks improved grab (see the | + | |
- | + | ||
- | + | ||
- | + | ||
- | Monster Manual for more details). | + | |
- | + | ||
- | + | ||
- | + | ||
- | Boar | + | |
- | + | ||
- | + | ||
- | + | ||
- | Size Medium; Speed 40 ft.; AC +6 natural armor; | + | |
- | + | ||
- | + | ||
- | + | ||
- | Attack gore (1d8); Ability Scores Str 15, Dex 12, | + | |
- | + | ||
- | + | ||
- | + | ||
- | Con 17, Int 2, Wis 13, Cha 4; Special Qualities lowlight vision, scent. | + | |
- | + | ||
- | + | ||
- | + | ||
- | 4th-Level Advancement: | + | |
- | + | ||
- | + | ||
- | + | ||
- | (2d6); Ability Scores Str +8, Dex –2, Con +4; Special | + | |
- | + | ||
- | + | ||
- | + | ||
- | Attacks ferocity (see the Monster Manual for more | + | |
- | + | ||
- | + | ||
- | + | ||
- | details). | + | |
- | + | ||
- | + | ||
- | + | ||
- | Cheetah | + | |
- | + | ||
- | + | ||
- | + | ||
- | Size Small; Speed 50 ft.; AC +1 natural armor; | + | |
- | + | ||
- | + | ||
- | + | ||
- | Attack bite (1d4), 2 claws (1d2); Ability Scores Str | + | |
- | + | ||
- | + | ||
- | + | ||
- | 12, Dex 21, Con 13, Int 2, Wis 12, Cha 6; Special | + | |
- | + | ||
- | + | ||
- | + | ||
- | Attacks trip; Special Qualities low-light vision, scent. | + | |
- | + | ||
- | + | ||
- | + | ||
- | 4th-Level Advancement: | + | |
- | + | ||
- | + | ||
- | + | ||
- | bite (1d6), 2 claws (1d3); Ability Scores Str +4, Dex | + | |
- | + | ||
- | + | ||
- | + | ||
- | –2, Con +2; Special Qualities sprint (see the Monster | + | |
- | + | ||
- | + | ||
- | + | ||
- | Manual). | + | |
- | + | ||
- | + | ||
- | + | ||
- | Crocodile | + | |
- | + | ||
- | + | ||
- | + | ||
- | Size Medium; Speed 20 ft., swim 30 ft.; AC +4 | + | |
- | + | ||
- | + | ||
- | + | ||
- | natural armor; Attack bite (1d8); Ability Scores Str | + | |
- | + | ||
- | + | ||
- | + | ||
- | 17, Dex 12, Con 17, Int 1, Wis 12, Cha 2; Special | + | |
- | + | ||
- | + | ||
- | + | ||
- | Qualities hold breath (see the Monster Manual), lowlight vision. | + | |
- | + | ||
- | + | ||
- | + | ||
- | 4th-Level Advancement: | + | |
- | + | ||
- | + | ||
- | + | ||
- | bite (1d10) or tail slap (2d8); Ability Scores Str +8, | + | |
- | + | ||
- | + | ||
- | + | ||
- | Dex –2, Con +4; Special Attacks improved grab (see | + | |
- | the Monster Manual). | + | |
- | + | ||
- | + | ||
- | + | ||
- | Dog | + | |
- | + | ||
- | + | ||
- | + | ||
- | Size Small; Speed 40 ft.; AC +2 natural armor; | + | |
- | + | ||
- | + | ||
- | + | ||
- | Attack bite (1d4); Ability Scores Str 13, Dex 17, Con | + | |
- | + | ||
- | + | ||
- | + | ||
- | 15, Int 2, Wis 12, Cha 6; Special Qualities low-light | + | |
- | + | ||
- | + | ||
- | + | ||
- | vision, scent. | + | |
- | + | ||
- | + | ||
- | + | ||
- | 4th-Level Advancement: | + | |
- | + | ||
- | + | ||
- | + | ||
- | bite (1d6); Ability Scores Str +4, Dex –2, Con +2. | + | |
- | + | ||
- | + | ||
- | + | ||
- | Eagle | + | |
- | + | ||
- | + | ||
- | + | ||
- | Size Small; Speed 10 ft., fly 80 ft. (average); AC +1 | + | |
- | + | ||
- | + | ||
- | + | ||
- | natural armor; Attack bite (1d4), 2 talons (1d4); | + | |
- | + | ||
- | + | ||
- | + | ||
- | Ability Scores Str 10, Dex 15, Con 12, Int 2, Wis 14, | + | |
- | + | ||
- | + | ||
- | + | ||
- | Cha 8; Special Qualities low-light vision. | + | |
- | + | ||
- | + | ||
- | + | ||
- | 4th-Level Advancement: | + | |
- | + | ||
- | + | ||
- | + | ||
- | Con +2. | + | |
- | + | ||
- | + | ||
- | + | ||
- | Hawk | + | |
- | + | ||
- | + | ||
- | + | ||
- | Size Small; Speed 10 ft., fly 80 ft. (average); AC +1 | + | |
- | + | ||
- | + | ||
- | + | ||
- | natural armor; Attack bite (1d4), 2 talons (1d4); | + | |
- | + | ||
- | + | ||
- | + | ||
- | Ability Scores Str 10, Dex 17, Con 10, Int 2, Wis 14, | + | |
- | + | ||
- | + | ||
- | + | ||
- | Cha 6; Special Qualities low-light vision. | + | |
- | + | ||
- | + | ||
- | + | ||
- | 4th-Level Advancement: | + | |
- | + | ||
- | + | ||
- | + | ||
- | Con +2. | + | |
- | + | ||
- | + | ||
- | + | ||
- | Horse | + | |
- | + | ||
- | + | ||
- | + | ||
- | Size Large; Speed 50 ft.; AC +4 natural armor; | + | |
- | + | ||
- | + | ||
- | + | ||
- | Attack bite (1d4), 2 hooves* (1d6); Ability Scores | + | |
- | + | ||
- | + | ||
- | + | ||
- | Str 16, Dex 13, Con 15, Int 2, Wis 12, Cha 6; | + | |
- | + | ||
- | + | ||
- | + | ||
- | Special Qualities low-light vision, scent. *This is a | + | |
- | + | ||
- | + | ||
- | + | ||
- | secondary natural attack, see the Monster Manual | + | |
- | + | ||
- | + | ||
- | + | ||
- | for more information on how secondary attacks | + | |
- | + | ||
- | + | ||
- | + | ||
- | work. | + | |
- | + | ||
- | + | ||
- | + | ||
- | 4th-Level Advancement: | + | |
- | + | ||
- | + | ||
- | + | ||
- | Con +2; Special Qualities combat trained (as per the | + | |
- | + | ||
- | + | ||
- | + | ||
- | warhorse). | + | |
- | + | ||
- | + | ||
- | + | ||
- | Lion | + | |
- | + | ||
- | + | ||
- | + | ||
- | Size Medium; Speed 40 ft.; AC +1 natural armor; | + | |
- | + | ||
- | + | ||
- | + | ||
- | Attack bite (1d6), 2 claws (1d4); Ability Scores Str | + | |
- | + | ||
- | + | ||
- | + | ||
- | 13, Dex 17, Con 13, Int 2, Wis 15, Cha 10; Special | + | |
- | + | ||
- | + | ||
- | + | ||
- | Attacks rake (1d4); Special Qualities low-light vision, | + | |
- | + | ||
- | + | ||
- | + | ||
- | scent. | + | |
- | + | ||
- | + | ||
- | + | ||
- | 7th-Level Advancement: | + | |
- | + | ||
- | + | ||
- | + | ||
- | natural armor; Attack bite (1d8), 2 claws (1d6); | + | |
- | + | ||
- | + | ||
- | + | ||
- | Ability Scores Str +8, Dex –2, Con +4; Special | + | |
- | + | ||
- | + | ||
- | + | ||
- | Attacks improved grab, pounce, rake (1d6) (see the | + | |
- | + | ||
- | + | ||
- | + | ||
- | Monster Manual for more details for these attacks). | + | |
- | Pony | + | |
- | + | ||
- | + | ||
- | + | ||
- | Size Medium; Speed 40 ft.; AC +2 natural armor; | + | |
- | + | ||
- | + | ||
- | + | ||
- | Attack 2 hooves (1d3); Ability Scores Str 13, Dex | + | |
- | + | ||
- | + | ||
- | + | ||
- | 15, Con 12, Int 2, Wis 11, Cha 4; Special Qualities | + | |
- | + | ||
- | + | ||
- | + | ||
- | low-light vision, scent. | + | |
- | + | ||
- | + | ||
- | + | ||
- | 4th-Level Advancement: | + | |
- | + | ||
- | + | ||
- | + | ||
- | Con +2; Special Qualities combat trained (as per the | + | |
- | + | ||
- | + | ||
- | + | ||
- | warpony). | + | |
- | + | ||
- | + | ||
- | + | ||
- | Python | + | |
- | + | ||
- | + | ||
- | + | ||
- | Size Medium; Speed 20 ft., climb 20 ft., swim 20 | + | |
- | + | ||
- | + | ||
- | + | ||
- | ft.; AC +2 natural armor; Attack bite (1d3); Ability | + | |
- | + | ||
- | + | ||
- | + | ||
- | Scores Str 15, Dex 17, Con 13, Int 1, Wis 12, Cha 2; | + | |
- | + | ||
- | + | ||
- | + | ||
- | Special Attacks grab; Special Qualities scent. | + | |
- | + | ||
- | + | ||
- | + | ||
- | 4th-Level Advancement: | + | |
- | + | ||
- | + | ||
- | + | ||
- | natural armor; Attack bite (1d4); Ability Scores Str | + | |
- | + | ||
- | + | ||
- | + | ||
- | +8, Dex –2, Con +4; Special Attacks constrict 1d4 | + | |
- | + | ||
- | + | ||
- | + | ||
- | (see the Monster Manual). | + | |
- | + | ||
- | + | ||
- | + | ||
- | Shark | + | |
- | + | ||
- | + | ||
- | + | ||
- | Size Medium; Speed swim 60 ft.; AC +4 natural | + | |
- | + | ||
- | + | ||
- | + | ||
- | armor; Attack bite (1d6); Ability Scores Str 15, Dex | + | |
- | + | ||
- | + | ||
- | + | ||
- | 15, Con 15, Int 1, Wis 12, Cha 2; Special Qualities | + | |
- | + | ||
- | + | ||
- | + | ||
- | scent. | + | |
- | + | ||
- | + | ||
- | + | ||
- | 7th-Level Advancement: | + | |
- | + | ||
- | + | ||
- | + | ||
- | (1d8); Ability Scores Str +4, Dex –2, Con +2; Special | + | |
- | + | ||
- | + | ||
- | + | ||
- | Qualities blindsense. | + | |
- | + | ||
- | + | ||
- | + | ||
- | Tiger | + | |
- | + | ||
- | + | ||
- | + | ||
- | Size Medium; Speed 40 ft.; AC +1 natural armor; | + | |
- | + | ||
- | + | ||
- | + | ||
- | Attack bite (1d6), 2 claws (1d4); Ability Scores Str | + | |
- | + | ||
- | + | ||
- | + | ||
- | 15, Dex 15, Con 15, Int 2, Wis 15, Cha 10; Special | + | |
- | + | ||
- | + | ||
- | + | ||
- | Attacks rake (1d4); Special Qualities low-light vision, | + | |
- | + | ||
- | + | ||
- | + | ||
- | scent. | + | |
- | + | ||
- | + | ||
- | + | ||
- | 7th-Level Advancement: | + | |
- | + | ||
- | + | ||
- | + | ||
- | natural armor; Attack bite (1d8), 2 claws (1d6); | + | |
- | + | ||
- | + | ||
- | + | ||
- | Ability Scores Str +8, Dex –2, Con +4; Special | + | |
- | + | ||
- | + | ||
- | + | ||
- | Attacks improved grab, pounce, rake (1d6) (see the | + | |
- | + | ||
- | + | ||
- | + | ||
- | Monster Manual for more details for these attacks). | + | |
- | + | ||
- | + | ||
- | + | ||
- | Velociraptor | + | |
- | + | ||
- | + | ||
- | + | ||
- | Size Medium; Speed 60 ft.; AC +1 natural armor; | + | |
- | + | ||
- | + | ||
- | + | ||
- | Attack 2 talons (1d8), bite (1d6); Ability Scores Str | + | |
- | + | ||
- | + | ||
- | + | ||
- | 15, Dex 17, Con 15, Int 2, Wis 12, Cha 14; Special | + | |
- | + | ||
- | + | ||
- | + | ||
- | Qualities low-light vision, scent. | + | |
- | + | ||
- | + | ||
- | + | ||
- | 7th-Level Advancement: | + | |
- | + | ||
- | + | ||
- | + | ||
- | natural armor; Attack 2 talons (1d10), bite (1d8), 2 | + | |
- | + | ||
- | + | ||
- | + | ||
- | claws (1d6) Ability Scores Str +8, Dex –2, Con +4; | + | |
- | Special Attacks pounce (see the Monster Manual). | + | |
- | + | ||
- | + | ||
- | + | ||
- | Viper | + | |
- | + | ||
- | + | ||
- | + | ||
- | Size Small; Speed 20 ft., climb 20 ft., swim 20 ft.; | + | |
- | + | ||
- | + | ||
- | + | ||
- | AC +2 natural armor; Attack bite (1d3 plus poison); | + | |
- | + | ||
- | + | ||
- | + | ||
- | Ability Scores Str 8, Dex 17, Con 11, Int 1, Wis 12, | + | |
- | + | ||
- | + | ||
- | + | ||
- | Cha 2; Special Attacks poison (Injury, Fort DC 10 + | + | |
- | + | ||
- | + | ||
- | + | ||
- | ½ HD + Con, Initial 1d6 Con, Secondary 1d6 Con); | + | |
- | + | ||
- | + | ||
- | + | ||
- | Special Qualities scent. | + | |
- | + | ||
- | + | ||
- | + | ||
- | 4th-Level Advancement: | + | |
- | + | ||
- | + | ||
- | + | ||
- | bite (1d4 plus poison); Ability Scores Str +4, Dex –2, | + | |
- | + | ||
- | + | ||
- | + | ||
- | Con +2. | + | |
- | + | ||
- | + | ||
- | + | ||
- | Wolf | + | |
- | + | ||
- | + | ||
- | + | ||
- | Size Medium; Speed 50 ft.; AC +2 natural armor; | + | |
- | + | ||
- | + | ||
- | + | ||
- | Attack bite (1d6); Ability Scores Str 13, Dex 15, Con | + | |
- | + | ||
- | + | ||
- | + | ||
- | 15, Int 2, Wis 12, Cha 6; Special Attacks trip; Special | + | |
- | + | ||
- | + | ||
- | + | ||
- | Qualities scent. | + | |
- | + | ||
- | + | ||
- | + | ||
- | 7th-Level Advancement: | + | |
- | + | ||
- | + | ||
- | + | ||
- | natural armor; Attack bite (1d8); Ability Scores Str | + | |
- | + | ||
- | + | ||
- | + | ||
- | +8, Dex –2, Con +4. | + |