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armor [2017/03/10 02:59] kyeenadminarmor [2017/03/10 10:59] (current) – old revision restored (2017/03/10 03:14) kyeenadmin
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 |Shield Spikes|+10 gp|-|-|-|-|-|+5 lbs.|-| |Shield Spikes|+10 gp|-|-|-|-|-|+5 lbs.|-|
  
-====== Armor Qualities ======+===== Armor Qualities =====
  
 Armor and shields can possess special qualities that enhance or alter their protective properties. Unless specified otherwise, a suit of armor or shield can only have one quality. The available armor qualities and their associated information are listed below. Armor and shields can possess special qualities that enhance or alter their protective properties. Unless specified otherwise, a suit of armor or shield can only have one quality. The available armor qualities and their associated information are listed below.
  
-<php>echo "<b><font color=\"#FFC671\">**Agile:**</font></b>";</php> Armor and shields with the agile quality allow for improved mobility, and have their armor check penalties reduced by 1 (to a minimum of 0).+<font inherit/inherit;;#FFC671;;inherit>**Agile:**</font> Armor and shields with the agile quality allow for improved mobility, and have their armor check penalties reduced by 1 (to a minimum of 0).
  
-//Agile armor and shields cost an additional 150 gold on top of their normal price.//<php>echo "<b><font color=\"#FFC671\">**Hardened:**</font></b>";</php> Armor with the hardened quality has its armor bonus increased by 1, its armor check penalty increased by 1, and its arcane spell failure chance increased by 5%. Only armor made out of leather can have the hardened quality (leather, studded leather, brigandine, hide, and lamellar).+//Agile armor and shields cost an additional 150 gold on top of their normal price.//
  
-//Hardened armor costs an additional 300 gold on top of its normal price.//<php>echo "<b><font color=\"#FFC671\">**Masterwork:**</font></b>";</php> Armor or shields with the masterwork quality have their magic capacity for enhancement bonus and special properties both increased by +1.+<font inherit/inherit;;#FFC671;;inherit>**Hardened:**</font> Armor with the hardened quality has its armor bonus increased by 1, its armor check penalty increased by 1, and its arcane spell failure chance increased by 5%. Only armor made out of leather can have the hardened quality (leather, studded leather, brigandine, hide, and lamellar).
  
-//Masterwork armor and shields cost an additional 150 gold on top of their normal price.//<php>echo "<b><font color=\"#FFC671\">**Muffled:**</font></b>";</php> Armor with the muffled quality is padded to make less noise, thereby reducing its armor check penalty on Stealth checks by 2 (to a minimum of 0). Only armor and not shields can have the muffled quality.+//Hardened armor costs an additional 300 gold on top of its normal price.//
  
-//Muffled armor costs an additional 75 gold on top of its normal price.//+<font inherit/inherit;;#FFC671;;inherit>**Masterwork:**</font> Armor or shields with the masterwork quality have their magic capacity for enhancement bonus and special properties both increased by +1.
  
-\\+//Masterwork armor and shields cost an additional 150 gold on top of their normal price.// 
 + 
 +<font inherit/inherit;;#FFC671;;inherit>**Muffled:**</font> Armor with the muffled quality is padded to make less noise, thereby reducing its armor check penalty on Stealth checks by 2 (to a minimum of 0). Only armor and not shields can have the muffled quality. 
 + 
 +//Muffled armor costs an additional 75 gold on top of its normal price.//
  
  
armor.1489143550.txt.gz · Last modified: 2017/03/10 02:59 by kyeenadmin