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| armor [2017/03/10 10:58] – kyeenadmin | armor [2017/03/10 10:59] (current) – old revision restored (2017/03/10 03:14) kyeenadmin | ||
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| Here is the format for armor entries (given as column headings on the following table). | Here is the format for armor entries (given as column headings on the following table). | ||
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| Armor and shields can possess special qualities that enhance or alter their protective properties. Unless specified otherwise, a suit of armor or shield can only have one quality. The available armor qualities and their associated information are listed below. | Armor and shields can possess special qualities that enhance or alter their protective properties. Unless specified otherwise, a suit of armor or shield can only have one quality. The available armor qualities and their associated information are listed below. | ||
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| //Agile armor and shields cost an additional 150 gold on top of their normal price.// | //Agile armor and shields cost an additional 150 gold on top of their normal price.// | ||
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| //Hardened armor costs an additional 300 gold on top of its normal price.// | //Hardened armor costs an additional 300 gold on top of its normal price.// | ||
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| //Muffled armor costs an additional 75 gold on top of its normal price.// | //Muffled armor costs an additional 75 gold on top of its normal price.// | ||
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