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barbarian [2013/06/08 01:24] archmagebarbarian [2013/06/08 01:30] (current) archmage
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 <php>echo "<b><font color=\"#FFC671\">Fury:</font></b>";</php> The barbarian learns to channel his anger to a greater extent, allowing him to further push his physical capabilities while raging.  At 3rd level and every six barbarian levels thereafter, the barbarian can select an ability from the list below: <php>echo "<b><font color=\"#FFC671\">Fury:</font></b>";</php> The barbarian learns to channel his anger to a greater extent, allowing him to further push his physical capabilities while raging.  At 3rd level and every six barbarian levels thereafter, the barbarian can select an ability from the list below:
-  * Blood Hunger (Ex): While raging, the barbarian’s melee attacks deal bonus damage equal to the barbarian’s Con modifier against bloodied foes. +  * <php>echo "<i><font color=\"#BDDEFF\">Blood Hunger (Ex):</font></i>";</php> While raging, the barbarian’s melee attacks deal bonus damage equal to the barbarian’s Con modifier against bloodied foes. 
-  * Earthen Resilience (Ex): The barbarian’s damage reduction increases by an additional 1/- while raging. The damage reduction from this ability increases to 2/- at 9th level and 3/- at 15th level. +  * <php>echo "<i><font color=\"#BDDEFF\">Earthen Resilience (Ex):</font></i>";</php> The barbarian’s damage reduction increases by an additional 1/- while raging. The damage reduction from this ability increases to 2/- at 9th level and 3/- at 15th level. 
-  * Primal Vigor (Ex): While raging, the barbarian gains fast healing 1. The fast healing from this ability increases to 2 at 9th level and 3 at 15th level. +  * <php>echo "<i><font color=\"#BDDEFF\">Primal Vigor (Ex):</font></i>";</php> While raging, the barbarian gains fast healing 1. The fast healing from this ability increases to 2 at 9th level and 3 at 15th level. 
-  * Savage Speed (Ex): While raging, the barbarian gains a +10 ft. bonus to his land speed and deals double damage on the first successful attack when performing a charge action. +  * <php>echo "<i><font color=\"#BDDEFF\">Savage Speed (Ex):</font></i>";</php> While raging, the barbarian gains a +10 ft. bonus to his land speed and deals double damage on the first successful attack when performing a charge action. 
-  * Untamable Fury (Ex): While raging, the barbarian gains a +4 bonus on saving throws made to resist dazing, stunning, paralysis, and petrification. This bonus stacks with all other modifiers. +  * <php>echo "<i><font color=\"#BDDEFF\">Untamable Fury (Ex):</font></i>";</php> While raging, the barbarian gains a +4 bonus on saving throws made to resist dazing, stunning, paralysis, and petrification. This bonus stacks with all other modifiers. 
-  * Victory Surge (Ex): Whenever the barbarian drops an enemy to below 0 hit points while raging, he gains temporary hit points equal to his barbarian level + his Con modifier. These temporary hit points are lost once the barbarian’s rage ends. +  * <php>echo "<i><font color=\"#BDDEFF\">Victory Surge (Ex):</font></i>";</php> Whenever the barbarian drops an enemy to below 0 hit points while raging, he gains temporary hit points equal to his barbarian level + his Con modifier. These temporary hit points are lost once the barbarian’s rage ends. 
-  * Wounded Might (Ex): While raging, if the barbarian is bloodied, his Strength bonus from raging increases by an additional +4. The Strength bonus increases to +6 at 9th level, and +8 at 15th level.+  * <php>echo "<i><font color=\"#BDDEFF\">Wounded Might (Ex):</font></i>";</php> While raging, if the barbarian is bloodied, his Strength bonus from raging increases by an additional +4. The Strength bonus increases to +6 at 9th level, and +8 at 15th level.
  
 <php>echo "<b><font color=\"#FFC671\">Trap Sense (Ex):</font></b>";</php> Starting at 3rd level, a barbarian has an intuitive sense that alerts him to danger from traps, giving him a +1 bonus on Reflex saves made to avoid traps and a +1 dodge bonus to AC against attacks made by traps. These bonuses increase by +1 every three barbarian levels thereafter (6th, 9th, 12th, 15th, and 18th level). Trap sense bonuses gained from multiple classes stack. <php>echo "<b><font color=\"#FFC671\">Trap Sense (Ex):</font></b>";</php> Starting at 3rd level, a barbarian has an intuitive sense that alerts him to danger from traps, giving him a +1 bonus on Reflex saves made to avoid traps and a +1 dodge bonus to AC against attacks made by traps. These bonuses increase by +1 every three barbarian levels thereafter (6th, 9th, 12th, 15th, and 18th level). Trap sense bonuses gained from multiple classes stack.
barbarian.1370679894.txt.gz · Last modified: 2013/06/08 01:24 by archmage