User Tools

Site Tools


drunken_master

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
drunken_master [2016/07/22 21:29] – [Class Features] archmagedrunken_master [2016/07/22 21:34] (current) – [Class Features] archmage
Line 32: Line 32:
 ===== Class Features ===== ===== Class Features =====
  
-<php>echo "<b><font color=\"#FFC671\">Drunken Ki (Ex):</font></b>";</php> A drunken master’s body handles alcohol differently from other people. He can drink a tankard of ale, a bottle of wine, or a corresponding amount of stronger alcohol as a move action that does not provoke an attack of opportunity. Everybottle or tankard of alcohol he consumes grants him one drunken ki point. The drunken master can have a maximum number of drunken ki points equal to his Con modifier plus an additional 1 for every odd level of drunken master he possesses (1st, 3rd, 5th, and so on). These drunken ki points last for 1 hour or until spent, whichever is shorter. As long as the drunken master has at least 1 drunken ki point, his Strength is increased by 2, and his Wisdom and Intelligence are reduced by 2 points each. Drunken ki can be spent to use the following abilities:+<php>echo "<b><font color=\"#FFC671\">Drunken Ki (Ex):</font></b>";</php> A drunken master’s body handles alcohol differently from other people. He can drink a tankard of ale, a bottle of wine, or a corresponding amount of stronger alcohol as a move action that does not provoke an attack of opportunity. Every bottle or tankard of alcohol he consumes grants him one drunken ki point. The drunken master can have a maximum number of drunken ki points equal to his Con modifier plus an additional 1 for every odd level of drunken master he possesses (1st, 3rd, 5th, and so on). These drunken ki points last for 1 hour or until spent, whichever is shorter. As long as the drunken master has at least 1 drunken ki point, his Strength is increased by 2, and his Wisdom and Intelligence are reduced by 2 points each. Drunken ki can be spent to use the following abilities:
  
   * <php>echo "<i><font color=\"#BDDEFF\">Drunken Fist (Ex):</font></i>";</php> Whenever an opponent misses the drunken master with a melee attack, the drunken master may spend 1 drunken ki point as an immediate action to make an unarmed melee attack against that foe, dealing an additional 2d6 damage on a successful hit.   * <php>echo "<i><font color=\"#BDDEFF\">Drunken Fist (Ex):</font></i>";</php> Whenever an opponent misses the drunken master with a melee attack, the drunken master may spend 1 drunken ki point as an immediate action to make an unarmed melee attack against that foe, dealing an additional 2d6 damage on a successful hit.
Line 45: Line 45:
 <php>echo "<b><font color=\"#FFC671\">Drunken Resilience (Ex):</font></b>";</php> At 3rd level, a drunken master gains DR 1/- as long as he has at least 1 point of drunken ki. The DR increases to 2/- at 6th level, and 3/- at 9th level. <php>echo "<b><font color=\"#FFC671\">Drunken Resilience (Ex):</font></b>";</php> At 3rd level, a drunken master gains DR 1/- as long as he has at least 1 point of drunken ki. The DR increases to 2/- at 6th level, and 3/- at 9th level.
  
-<php>echo "<b><font color=\"#FFC671\">Spirited Brew (Ex):</font></b>";</php> At 4th level, the drunken master can spend 1 drunken ki point as a swift action to gain temporary hit points equal to the drunken master’s character level + his Con modifier. These temporary hit points last for as long as the drunkenmaster has at least 1 point of drunken ki or for 1 hour, whichever is longer.+<php>echo "<b><font color=\"#FFC671\">Spirited Brew (Ex):</font></b>";</php> At 4th level, the drunken master can spend 1 drunken ki point as a swift action to gain temporary hit points equal to the drunken master’s character level + his Con modifier. These temporary hit points last for as long as the drunken master has at least 1 point of drunken ki or for 1 hour, whichever is longer.
  
 <php>echo "<b><font color=\"#FFC671\">Improvised Weapon Expert (Ex):</font></b>";</php> A drunken master of 5th level or higher can use long improvised weapons (such as ladders) as reach weapons according to their length, and improvised weapons with many protrusions (such as chairs) can be treated as disarm weapons, providing a +2 bonus on Combat Maneuver Checks made to disarm an enemy. Finally, large objects with broad, flat surfaces (such as tables) can be upended to become improvised tower shields. <php>echo "<b><font color=\"#FFC671\">Improvised Weapon Expert (Ex):</font></b>";</php> A drunken master of 5th level or higher can use long improvised weapons (such as ladders) as reach weapons according to their length, and improvised weapons with many protrusions (such as chairs) can be treated as disarm weapons, providing a +2 bonus on Combat Maneuver Checks made to disarm an enemy. Finally, large objects with broad, flat surfaces (such as tables) can be upended to become improvised tower shields.
drunken_master.1469248141.txt.gz · Last modified: 2016/07/22 21:29 by archmage