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fighter [2013/06/09 20:03] – created kyeenadmin | fighter [2013/06/11 17:49] (current) – archmage | ||
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===== Class Attributes ===== | ===== Class Attributes ===== | ||
- | Hit Dice: d10 | + | < |
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- | Alignment: Any | + | < |
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- | Armor Proficiencies: | + | < |
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- | Weapon Proficiencies: | + | |
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- | Skill Points/ | + | |
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- | Class Skills: | + | |
^ Level ^ BAB ^ Fort ^ Ref ^ Will ^ Special ^ | ^ Level ^ BAB ^ Fort ^ Ref ^ Will ^ Special ^ | ||
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===== Class Abilities ===== | ===== Class Abilities ===== | ||
- | Bonus Feat: At 1st level and every odd level thereafter, the fighter gains a bonus combat or maneuver feat. A fighter must meet the prerequisites before taking the feat. | + | < |
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- | Combat Presence (Ex): In combat, it’s dangerous to ignore a fighter. | + | |
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- | Combat Superiority (Ex): A fighter is skilled at locking down a foe in combat. | + | |
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- | Armor Training (Ex): A fighter’s rigorous training allows him to be more maneuverable while armored. | + | |
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- | Weapon Specialization (Ex): Through extensive training and experience, a fighter can increase his effectiveness with a chosen weapon group. | + | |
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- | Combat Style: | + | |
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- | Battlestrider (Ex): The fighter gains +10 ft. to his land speed, and deals double damage on his first successful attack when performing a charge action. | + | |
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- | Disruptive (Ex): Opponents that start their turn within the fighter’s threatened area treat all the squares that the fighter threatens as difficult terrain, and the DC to cast defensively within the fighter’s threatened area increases by an amount equal to half the fighter’s base attack bonus. | + | |
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- | Guardian (Ex): When using a shield, the fighter and any adjacent allies gain damage reduction equal to half of the shield’s armor bonus (minimum of 1). | + | |
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- | Multispecialist (Ex): The fighter may choose a second weapon group for which he gains weapon specialization in. | + | |
- | Reaper | + | < |
- | Sentinel | + | < |
- | Stalwart | + | < |
- | Tactician | + | < |
- | Unrelenting (Ex): When making a full attack action, each attack that connects grants the fighter a cumulative +1 bonus on attack rolls until the end of his turn. | + | < |
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- | Battle Hardened (Ex): As fighters gain experience on the battlefield, | + | < |
- | Weapon Mastery (Ex): The fighter furthers his skill with his chosen weapon group. | + | < |
- | Weapon Grandmastery (Ex): The fighter becomes unmatched in skill with his chosen weapon group. | + | < |