This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
master_of_masks [2017/08/30 23:23] – [Class Features] archmage | master_of_masks [2017/09/03 08:32] (current) – archmage | ||
---|---|---|---|
Line 42: | Line 42: | ||
* < | * < | ||
* < | * < | ||
- | * < | + | * < |
- | Your hands transform into claws, granting you two primary natural weapon attacks, each dealing 1d4 points of damage (assuming you are Medium), plus your Strength modifier. You are considered to be proficient with your natural weapons. Your claws overcome damage reduction as if they were magic weapons. As you advance in the master of masks class, you can deal more damage with your claws: 1d6 points at 4th level, 1d8 at 7th level, and 2d6 at 10th level. Additionally, | + | |
* < | * < | ||
+ | * < | ||
+ | * < | ||
+ | * < | ||
+ | * < | ||
+ | * < | ||
+ | * < | ||
+ | * < | ||
+ | * < | ||
+ | < | ||
+ | |||
+ | < | ||
+ | |||
+ | < | ||
+ | |||
+ | < | ||
+ | |||
+ | < | ||
+ | |||
+ | < | ||
+ | |||
+ | < | ||