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monk [2013/06/09 20:43] – kyeenadmin | monk [2013/06/11 17:47] (current) – archmage | ||
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===== Class Attributes ===== | ===== Class Attributes ===== | ||
- | Hit Dice: d8 | + | < |
- | + | < | |
- | Alignment: Any lawful | + | < |
- | + | < | |
- | Armor Proficiencies: | + | < |
- | + | < | |
- | Weapon Proficiencies: | + | |
- | + | ||
- | Skill Points/ | + | |
- | + | ||
- | Class Skills: | + | |
^ Level ^ BAB ^ Fort ^ Ref ^ Will ^ Special ^ Unarmed Strike ^ AC Bonus ^ Fast Movement ^ | ^ Level ^ BAB ^ Fort ^ Ref ^ Will ^ Special ^ Unarmed Strike ^ AC Bonus ^ Fast Movement ^ | ||
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===== Class Abilities ===== | ===== Class Abilities ===== | ||
- | AC Bonus (Ex): When unarmored and unencumbered, | + | < |
- | Martial Arts (Ex): At 1st level, a monk gains Improved Unarmed Strike as a bonus feat. A monk’s attacks may be with fist, elbows, knees, and feet. This means that a monk may make unarmed strikes with his hands full. There is no such thing as an off-hand attack for a monk striking unarmed. | + | < |
^ Level ^ Damage (Small) ^ Damage (Large) ^ | ^ Level ^ Damage (Small) ^ Damage (Large) ^ | ||
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|16th-20th |1d10 | 2d8 | | |16th-20th |1d10 | 2d8 | | ||
- | Flurry of Blows (Ex): Starting at 1st level, a monk can make a flurry of blows as a full-attack action. | + | < |
+ | At 6th level, the monk can make two additional attacks when he uses flurry of blows, as if using Improved Two-Weapon Fighting (even if the monk does not meet the prerequisites for the feat).\\ | ||
+ | At 11th level, the monk can make three additional attacks using flurry of blows, as if using Greater Two-Weapon Fighting (even if the monk does not meet the prerequisites for the feat).\\ | ||
+ | At 16th level, the monk can make four additional attacks using flurry of blows, as if using Superior Two-Weapon Fighting (even if the monk does not meet the prerequisites for the feat).A monk applies his full Strength bonus to his damage rolls for all successful attacks made with flurry of blows, whether the attacks are made with an off-hand or with a weapon wielded in both hands.\\ | ||
+ | A monk may substitute disarm, sunder, and trip combat maneuvers for unarmed attacks as part of a flurry of blows. A monk cannot use any weapon other than an unarmed strike or a martial arts weapon as part of a flurry of blows. A monk with natural weapons cannot use such weapons as part of a flurry of blows, nor can he make natural attacks in addition to his flurry of blows attacks. | ||
- | Ki (Su): At 1st level, a monk gains a pool of ki points, supernatural energy he can use to accomplish amazing feats. | + | < |
- | Stunning Fist (Su): By spending one ki point as a free action, the monk can stun his foe with his next unarmed attack. | + | < |
- | Leap of the Clouds (Su): By spending one ki point as a free action, the monk gains a +20 bonus on Athletics checks made to jump for 1 round. | + | < |
- | Evasion (Ex): At 2nd level, the monk gains the ability to avoid damage from many area-effect attacks. | + | < |
- | Bonus Feat: At 2nd level and every four levels thereafter, the monk gains a bonus combat, ki, or maneuver feat. A monk must meet the prerequisites before taking the feat. | + | < |
- | Fast Movement (Ex): At 3rd level, a monk gains an enhancement bonus to his land speed, as shown on the table above. | + | < |
- | Still Mind (Ex): A monk of 3rd level or higher gains a +4 bonus on saving throws against enchantment spells and effects. | + | < |
- | Ki Strike (Su): At 4th level and every four levels after, a monk gains a +1 enhancement bonus to his unarmed attacks, to a maximum of +5 at 16th level. | + | < |
- | Slow Fall (Ex): At 4th level, a monk within arm’s reach of a wall can use it to slow his descent. | + | < |
- | Wholeness of Body (Su): At 5th level, a monk can heal his own wounds as a standard action. The monk must choose the amount of ki points he wants to spend upon using this ability. | + | < |
- | Purity of Body (Ex): At 7th level, a monk gains immunity to all diseases, including supernatural and magical diseases. | + | < |
- | Improved Evasion (Ex): At 9th level, a monk’s evasion ability improves. | + | < |
- | Abundant Step (Su): At 10th level, a monk can slip magically between spaces, as if using the spell dimension door. Using this ability is a move action that costs 2 ki points. | + | < |
- | Diamond Body (Ex): At 11th level, a monk gains immunity to poisons of all kinds. | + | < |
- | Diamond Soul (Su): At 13th level, a monk gains spell resistance equal to his current monk level + 10. | + | < |
- | Quivering Palm (Su): Starting at 15th level, a monk can set up vibrations within the body of another creature that can thereafter be fatal if the monk so desires. | + | < |
- | Timeless Body (Ex): At 17th level, a monk no longer takes penalties to his ability scores for aging and cannot be magically aged. Any such penalties that he has already taken, however, remain in place. | + | < |
- | Tongue of the Sun and Moon (Ex): A monk of 19th level can speak with any living creature. | + | < |
- | Empty Body (Su): At 20th level, a monk gains the ability to assume an ethereal state for 1 minute as though using the spell etherealness. | + | < |
- | Perfect Self: At 20th level, a monk transcends his mortal form. He is forevermore treated as an outsider rather than as a humanoid (or whatever the monk’s creature type was) for the purpose of spells and magical effects. | + | < |