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skills [2013/06/09 16:19] archmageskills [2013/06/18 00:41] (current) archmage
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 The number of skill ranks you gain when gaining a level is dependent on the class in which you level up in.  Humans gain 1 additional skill rank per class level.  Characters who take a level in a favored class have the option of gaining 1 additional skill rank or an additional hit point.  If you select a level in a new class, all of its class skills are automatically added to your list of class skills, and you gain a +5 bonus on these skills if you have ranks in them. The number of skill ranks you gain when gaining a level is dependent on the class in which you level up in.  Humans gain 1 additional skill rank per class level.  Characters who take a level in a favored class have the option of gaining 1 additional skill rank or an additional hit point.  If you select a level in a new class, all of its class skills are automatically added to your list of class skills, and you gain a +5 bonus on these skills if you have ranks in them.
  
-=== Skill Checks ===+===== Skill Checks =====
  
 When your character uses a skill, he isn’t guaranteed success.  In order to determine success, whenever you attempt to use a skill, you must make a skill check. When your character uses a skill, he isn’t guaranteed success.  In order to determine success, whenever you attempt to use a skill, you must make a skill check.
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 If the result of your skill check is equal to or greater than the difficulty class (or DC) of the task you are attempting to accomplish, you succeed.  If it is less than the DC, you fail.  Some tasks have varying levels of success and failure depending on how much your check is above or below the required DC.  Some skill checks are opposed by the target’s skill check.  When making an opposed skill check, the attempt is successful if your check result exceeds the result of the target. If the result of your skill check is equal to or greater than the difficulty class (or DC) of the task you are attempting to accomplish, you succeed.  If it is less than the DC, you fail.  Some tasks have varying levels of success and failure depending on how much your check is above or below the required DC.  Some skill checks are opposed by the target’s skill check.  When making an opposed skill check, the attempt is successful if your check result exceeds the result of the target.
  
-=== Taking 10 and Taking 20 ===+===== Taking 10 and Taking 20 =====
  
 A skill check represents an attempt to accomplish some goal, usually while under some sort of time pressure or distraction.  Sometimes, though, a character can use a skill under more favorable conditions, increasing the odds of success. A skill check represents an attempt to accomplish some goal, usually while under some sort of time pressure or distraction.  Sometimes, though, a character can use a skill under more favorable conditions, increasing the odds of success.
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 <php>echo "<b><font color=\"#FFC671\">Ability Checks and Caster Level Checks:</font></b>";</php> The normal take 10 and take 20 rules apply for ability checks.  Neither rule applies to concentration checks or caster level checks. <php>echo "<b><font color=\"#FFC671\">Ability Checks and Caster Level Checks:</font></b>";</php> The normal take 10 and take 20 rules apply for ability checks.  Neither rule applies to concentration checks or caster level checks.
  
-=== Aid Another ===+===== Aid Another =====
  
 You can help someone achieve success on a skill check by making the same kind of skill check in a cooperative effort.  If you roll a 10 or higher on your check, the character you’re helping gets a +2 bonus on his or her check. (You can’t take 10 on a skill check to aid another.)  In many cases, a character’s help won’t be beneficial, or only a limited number of characters can help at once.\\ You can help someone achieve success on a skill check by making the same kind of skill check in a cooperative effort.  If you roll a 10 or higher on your check, the character you’re helping gets a +2 bonus on his or her check. (You can’t take 10 on a skill check to aid another.)  In many cases, a character’s help won’t be beneficial, or only a limited number of characters can help at once.\\
skills.1370819944.txt.gz · Last modified: 2013/06/09 16:19 by archmage