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===== Racial Traits ===== | ===== Racial Traits ===== | ||
- | * +2 Strength, +2 Constitution, | + | * < |
- | * Living Construct: Warforged are treated as humanoids with the construct subtype. | + | * < |
- | Does not need to eat, sleep, or breathe, but can still benefit from the effect of consumables. | + | |
- | Immunity to poison, sleep, paralysis, disease, nausea, fatigue, exhaustion, sickness, and energy drain. | + | |
- | Can be affected by spells that target living creatures as well as constructs, and receives half of the normal effect from spells and abilities that restore hit points. | + | |
- | Cannot heal damage naturally. | + | |
- | Does not bleed when at negative hit points. | + | |
- | * Medium: As medium creatures, warforged have no bonuses or penalties due to their size. | + | * < |
- | * Warforged base speed is 30 feet. | + | * < |
- | * Iron Fist: A warforged has a natural slam attack that deals 1d4 damage. | + | * < |
- | * Light Fortification: | + | * < |
- | * Model Type: Each warforged has one of the following model types, granting them all the features of the selected type. Warforged can choose from the following: | + | * < |
- | * Constructor: | + | * < |
- | * Defender: Warforged of this type have builtin armor plating that provides a +9 armor bonus, has a +1 maximum Dexterity bonus to AC, a 35% arcane spell failure chance, a -5 armor check penalty, and reduces the warforged’s speed to 20 ft. This plating is treated as a suit of heavy armor. | + | * < |
- | * Servitor: Warforged of this type have a thin coat of plating, granting them a +1 natural armor bonus. | + | * < |
- | * Vanguard: Warforged of this type have builtin armor plating that provides a +6 armor bonus, has a +3 maximum Dexterity bonus to AC, a 25% arcane spell failure chance, a -3 armor check penalty, and reduces the warforged’s speed to 25 ft. This plating is treated as a suit of medium armor. | + | * < |
- | * Languages: Common | + | * < |
- | * Favored Class: Artificer and Fighter | + | * < |