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warlock [2013/06/17 13:43] kyeenadminwarlock [2017/04/24 13:58] (current) – [Class Attributes] archmage
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 ^ Level ^ BAB ^ Fort ^ Ref ^ Will ^ Special ^ Invocations ^ ^ Level ^ BAB ^ Fort ^ Ref ^ Will ^ Special ^ Invocations ^
-| 1st | +0 | +0 | +0 | +2 | Eldritch Pact, Eldritch Blast 1d6, Use Magic Device, Invocations (Least) | 1 |+| 1st | +0 | +0 | +0 | +2 | Eldritch Pact, //Eldritch Blast// 1d6, Use Magic Device, Invocations (Least) | 1 |
 | 2nd | +1 | +0 | +0 | +3 | Dark Vigor 1/day, Detect Magic | 2 | | 2nd | +1 | +0 | +0 | +3 | Dark Vigor 1/day, Detect Magic | 2 |
-| 3rd | +2 | +1 | +1 | +3 | Eldritch Blast 2d6 | 3 |+| 3rd | +2 | +1 | +1 | +3 | //Eldritch Blast// 2d6 | 3 |
 | 4th | +3 | +1 | +1 | +4 | Eldritch Resistance 5, Deceive Item | 4 | | 4th | +3 | +1 | +1 | +4 | Eldritch Resistance 5, Deceive Item | 4 |
-| 5th | +3 | +1 | +1 | +4 | Eldritch Blast 3d6 | 4 |+| 5th | +3 | +1 | +1 | +4 | //Eldritch Blast// 3d6 | 4 |
 | 6th | +4 | +2 | +2 | +5 | Invocations (Lesser) | 5 | | 6th | +4 | +2 | +2 | +5 | Invocations (Lesser) | 5 |
-| 7th | +5 | +2 | +2 | 5 | Eldritch Blast 4d6 | 6 |+| 7th | +5 | +2 | +2 | +5 | //Eldritch Blast// 4d6 | 6 |
 | 8th | +6/+1 | +2 | +2 | +6 | Eldritch Armor | 7 | | 8th | +6/+1 | +2 | +2 | +6 | Eldritch Armor | 7 |
-| 9th | +6/+1 | +3 | +3 | +6 | Eldritch Blast 5d6 | 7 |+| 9th | +6/+1 | +3 | +3 | +6 | //Eldritch Blast// 5d6 | 7 |
 | 10th | +7/+2 | +3 | +3 | +7 | Dark Vigor 2/day | 8 | | 10th | +7/+2 | +3 | +3 | +7 | Dark Vigor 2/day | 8 |
-| 11th | +8/+3 | +3 | +3 | +7 | Eldritch Blast 6d6, Invocations (Greater) | 9 |+| 11th | +8/+3 | +3 | +3 | +7 | //Eldritch Blast// 6d6, Invocations (Greater) | 9 |
 | 12th | +9/+4 | +4 | +4 | +8 | Eldritch Resistance 10 | 10 | | 12th | +9/+4 | +4 | +4 | +8 | Eldritch Resistance 10 | 10 |
-| 13th | +9/+4 | +4 | +4 | +8 | Eldritch Blast 7d6 | 10 |+| 13th | +9/+4 | +4 | +4 | +8 | //Eldritch Blast// 7d6 | 10 |
 | 14th | +10/+5 | +4 | +4 | +9 | Imbue Item | 11 | | 14th | +10/+5 | +4 | +4 | +9 | Imbue Item | 11 |
-| 15th | +11/+6/+1 | +5 | +5 | +9 | Eldritch Blast 8d6 | 12 |+| 15th | +11/+6/+1 | +5 | +5 | +9 | //Eldritch Blast// 8d6 | 12 |
 | 16th | +12/+7/+2 | +5 | +5 | +10 | Greater Eldritch Armor, Invocations (Dark) | 13 | | 16th | +12/+7/+2 | +5 | +5 | +10 | Greater Eldritch Armor, Invocations (Dark) | 13 |
-| 17th | +12/+7/+2 | +5 | +5 | +10 | Eldritch Blast 9d6 | 13 |+| 17th | +12/+7/+2 | +5 | +5 | +10 | //Eldritch Blast// 9d6 | 13 |
 | 18th | +13/+8/+3 | +6 | +6 | +11 | Dark Vigor 3/day | 14 | | 18th | +13/+8/+3 | +6 | +6 | +11 | Dark Vigor 3/day | 14 |
-| 19th | +14/+9/+4 | +6 | +6 | +11 | Eldritch Blast 10d6 | 15 |+| 19th | +14/+9/+4 | +6 | +6 | +11 | //Eldritch Blast// 10d6 | 15 |
 | 20th | +15/+10/+5 | +6 | +6 | +12 | Eldritch Resistance 15 | 16 | | 20th | +15/+10/+5 | +6 | +6 | +12 | Eldritch Resistance 15 | 16 |
  
 ===== Class Abilities ===== ===== Class Abilities =====
  
-<php>echo "<b><font color=\"#FFC671\">Invocations:</font></b>";</php> A warlock does not prepare or cast spells as other wielders of arcane magic do. Instead, he possesses a repertoire of attacks, defenses, and abilities known as invocations that require him to focus the wild energy that suffuses his soul.  A warlock can use any invocation he knows at will, with the following qualifications:A warlock’s invocations are spell-like abilities; using an invocation is therefore a standard action that provokes attacks of opportunity.  An invocation can be disrupted, just as a spell can be ruined during casting.  A warlock is entitled to a Concentration check to successfully use an invocation if he is hit by an attack while invoking, just as a spellcaster would be.  A warlock can choose to use an invocation defensively, by making a successful Concentration check, to avoid provoking attacks of opportunity.  A warlock’s  +<php>echo "<b><font color=\"#FFC671\">Invocations:</font></b>";</php> A warlock does not prepare or cast spells as other wielders of arcane magic do. Instead, he possesses a repertoire of attacks, defenses, and abilities known as invocations that require him to focus the wild energy that suffuses his soul.  A warlock can use any invocation he knows at will, with the following qualifications:\\ 
-invocations are subject to spell resistance unless an invocation’s description specifically states otherwise.  A warlock’s caster level with his invocations is equal to his warlock level.  The save DC for an invocation (if it allows a save) is 10 + equivalent spell level + the warlock’s Charisma modifier.  Since spell-like abilities are not actually spells, a warlock cannot benefit from the Spell Focus feat.  He can, however, benefit from the Ability Focus feat (see page 303 of the Monster Manual), as well as from feats that emulate metamagic effects for spell-like abilities, such as Quicken Spell-Like Ability and Empower SpellLike Ability (see pages 303 and 304 of the Monster Manual).The four grades of invocations, in order of their relative power, are least, lesser, greater, and dark.  A warlock begins with knowledge of one invocation, which must be of the lowest grade (least).  As a warlock gains levels, he learns new invocations, as summarized on the table above and described below.  At any level when a warlock learns a new level of invocation, he can also replace an invocation he already knows with another invocation of the same or a lower grade.  At 6th level, a warlock can replace a least invocation he knows with a different least invocation (in addition to learning a new invocation, which could be either least or lesser).  At 11th level, a warlock can replace a least or lesser invocation he knows with another invocation of the same or a lower grade (in addition to learning a new invocation, which could be least, lesser, or greater).  At 16th level, a warlock can replace a least, lesser, or greater invocation he knows with another invocation of the same or a lower grade (in addition to learning a new invocation, which could  +A warlock’s invocations are spell-like abilities; using an invocation is therefore a standard action that provokes attacks of opportunity.  An invocation can be disrupted, just as a spell can be ruined during casting.  A warlock is entitled to a Concentration check to successfully use an invocation if he is hit by an attack while invoking, just as a spellcaster would be.  A warlock can choose to use an invocation defensively, by making a successful Concentration check, to avoid provoking attacks of opportunity. A warlock’s invocations are subject to spell resistance unless an invocation’s description specifically states otherwise.  A warlock’s caster level with his invocations is equal to his warlock level.\\ 
-be least, lesser, greater, or dark).  Finally, unlike other spell-like abilities, invocations are subject to arcane spell failure chance.  However, because the somatic components required for warlock invocations are relatively simple, a warlock can use any of his invocations while wearing light armor without incurring the normal arcane spell failure chance.  However, like arcane spellcasters, a warlock wearing medium or heavy armor or using a shield incurs a chance of arcane spell failure (all invocations, including eldritch blast, have a somatic component).  A multiclass warlock still incurs the normal arcane spell failure chance for arcane spells received from levels in other classes.  Warlocks can qualify for some prestige classes usually intended for spellcasters; see page 18 of the Complete Arcane for details.+The save DC for an invocation (if it allows a save) is 10 + equivalent spell level + the warlock’s Charisma modifier.  Since spell-like abilities are not actually spells, a warlock cannot benefit from the Spell Focus feat.  He can, however, benefit from the Ability Focus feat (see page 303 of the //Monster Manual//), as well as from feats that emulate metamagic effects for spell-like abilities, such as Quicken Spell-Like Ability and Empower Spell-Like Ability (see pages 303 and 304 of the //Monster Manual//).\\ 
 +The four grades of invocations, in order of their relative power, are least, lesser, greater, and dark.  A warlock begins with knowledge of one invocation, which must be of the lowest grade (least).  As a warlock gains levels, he learns new invocations, as summarized on the table above and described below.  At any level when a warlock learns a new level of invocation, he can also replace an invocation he already knows with another invocation of the same or a lower grade.  At 6th level, a warlock can replace a least invocation he knows with a different least invocation (in addition to learning a new invocation, which could be either least or lesser).  At 11th level, a warlock can replace a least or lesser invocation he knows with another invocation of the same or a lower grade (in addition to learning a new invocation, which could be least, lesser, or greater).  At 16th level, a warlock can replace a least, lesser, or greater invocation he knows with another invocation of the same or a lower grade (in addition to learning a new invocation, which could be least, lesser, greater, or dark).\\ 
 +Finally, unlike other spell-like abilities, invocations are subject to arcane spell failure chance.  However, because the somatic components required for warlock invocations are relatively simple, a warlock can use any of his invocations while wearing light armor without incurring the normal arcane spell failure chance.  However, like arcane spellcasters, a warlock wearing medium or heavy armor or using a shield incurs a chance of arcane spell failure (all invocations, including //eldritch blast//, have a somatic component).  A multiclass warlock still incurs the normal arcane spell failure chance for arcane spells received from levels in other classes.  Warlocks can qualify for some prestige classes usually intended for spellcasters; see page 18 of the //Complete Arcane// for details.
  
 <php>echo "<b><font color=\"#FFC671\">Eldritch Pact:</font></b>";</php> In order to obtain his power, a warlock must enter a pact with a powerful entity, an agreement sealed in blood.  A warlock gains access to exclusive invocations and abilities depending on the entity in which he enters the pact with.  A warlock must choose one eldritch pact upon taking his first level of warlock. Once made, this choice cannot be changed.  A warlock who changes to a prohibited alignment or otherwise dishonors his eldritch pact may suffer consequences as the DM sees fit.  Typically, if the warlock strays from his allowed alignment, he may not advance as a warlock until his alignment changes to one within the limits of the pact.  If the warlock does something more drastic, such as breaking his pact completely, or directly acting against the entity in which he has entered the pact, the warlock may lose his class features and ability to cast invocations, or may suffer the direct wrath of the entity in question.  Again, the DM has final say on the matter and should act as he sees fit. <php>echo "<b><font color=\"#FFC671\">Eldritch Pact:</font></b>";</php> In order to obtain his power, a warlock must enter a pact with a powerful entity, an agreement sealed in blood.  A warlock gains access to exclusive invocations and abilities depending on the entity in which he enters the pact with.  A warlock must choose one eldritch pact upon taking his first level of warlock. Once made, this choice cannot be changed.  A warlock who changes to a prohibited alignment or otherwise dishonors his eldritch pact may suffer consequences as the DM sees fit.  Typically, if the warlock strays from his allowed alignment, he may not advance as a warlock until his alignment changes to one within the limits of the pact.  If the warlock does something more drastic, such as breaking his pact completely, or directly acting against the entity in which he has entered the pact, the warlock may lose his class features and ability to cast invocations, or may suffer the direct wrath of the entity in question.  Again, the DM has final say on the matter and should act as he sees fit.
  
-<php>echo "<b><font color=\"#FFC671\">Eldritch Blast (Su):</font></b>";</php> The first ability a warlock learns is eldritch blast.  A warlock attacks his foes with eldritch power, using baleful magical energy to deal damage and sometimes impart other debilitating effects.  An eldritch blast is a ray with a range of 60 feet. It is a ranged touch attack that affects a single target, allowing no saving throw.  An eldritch blast deals damage equal to 1d6 + the warlock’s Cha modifier at 1st level and increases in power as the warlock rises in level. An eldritch blast is the equivalent of a 1st level spell.  If you apply a blast shape or eldritch essence invocation to your eldritch blast (see Complete Arcane page 130), your eldritch blast is considered a spell equivalent to the highest level of the shape or essence.An eldritch blast is subject to spell resistance, although the Spell Penetration feat and other effects that improve caster level checks to overcome spell resistance also apply to eldritch blast.  An eldritch blast deals half damage to objects.  Metamagic feats cannot improve a warlock’s eldritch blast (because it is a spell-like ability, not a spell).  However, the feat Ability Focus (eldritch blast) increases the DC for all saving throws (if any) associated with a warlock’s eldritch blast by 2 (see page 303 of the Monster Manual).+<php>echo "<b><font color=\"#FFC671\">Eldritch Blast (Su):</font></b>";</php> The first ability a warlock learns is //eldritch blast//.  A warlock attacks his foes with eldritch power, using baleful magical energy to deal damage and sometimes impart other debilitating effects.  An //eldritch blast// is a ray with a range of 60 feet. It is a ranged touch attack that affects a single target, allowing no saving throw.  An //eldritch blast// deals damage equal to 1d6 + the warlock’s Cha modifier at 1st level and increases in power as the warlock rises in level. An eldritch blast is the equivalent of a 1st level spell.  If you apply a blast shape or eldritch essence invocation to your eldritch blast (see //Complete Arcane// page 130), your //eldritch blast// is considered a spell equivalent to the highest level of the shape or essence.\\ 
 +An //eldritch blast// is subject to spell resistance, although the Spell Penetration feat and other effects that improve caster level checks to overcome spell resistance also apply to //eldritch blast//.  An eldritch blast deals half damage to objects.  Metamagic feats cannot improve a warlock’s //eldritch blast// (because it is a spell-like ability, not a spell).  However, the feat Ability Focus (eldritch blast) increases the DC for all saving throws (if any) associated with a warlock’s //eldritch blast// by 2 (see page 303 of the //Monster Manual//).
  
 <php>echo "<b><font color=\"#FFC671\">Use Magic Device (Ex):</font></b>";</php> The warlock can attempt to use scrolls, wands, and other such magic items as if he were a magic user of the appropriate type.  When using such an item, the warlock rolls 1d20 + his warlock level + his Cha modifier.  If the warlock has levels in another class that grants this feature, those levels stack with his warlock level for determining the results of the check.  You must make such a check each time you activate an item such as a wand.  If you are using the check to emulate an alignment or some other quality in an ongoing manner, you need to make the relevant Use Magic Device check once per hour.You must consciously choose which requirement to emulate.  That is, you must know what you are trying to emulate when you make a Use Magic Device check for that purpose. The DCs for various tasks involving Use Magic Device checks are summarized on the table below. <php>echo "<b><font color=\"#FFC671\">Use Magic Device (Ex):</font></b>";</php> The warlock can attempt to use scrolls, wands, and other such magic items as if he were a magic user of the appropriate type.  When using such an item, the warlock rolls 1d20 + his warlock level + his Cha modifier.  If the warlock has levels in another class that grants this feature, those levels stack with his warlock level for determining the results of the check.  You must make such a check each time you activate an item such as a wand.  If you are using the check to emulate an alignment or some other quality in an ongoing manner, you need to make the relevant Use Magic Device check once per hour.You must consciously choose which requirement to emulate.  That is, you must know what you are trying to emulate when you make a Use Magic Device check for that purpose. The DCs for various tasks involving Use Magic Device checks are summarized on the table below.
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 The warlock makes an eldritch pact with an alien entity from the Far Realm. A warlock who enters this pact must be of a nongood, nonlawful alignment. The warlock makes an eldritch pact with an alien entity from the Far Realm. A warlock who enters this pact must be of a nongood, nonlawful alignment.
  
-<php>echo "<b><font color=\"#FFC671\">Eldritch Resistance:</font></b>";</php> Acid +<php>echo "<b><font color=\"#FFC671\">Eldritch Resistance:</font></b>";</php> Acid\\ 
-<php>echo "<b><font color=\"#FFC671\">Eldritch Armor:</font></b>";</php> DR/lawful+<php>echo "<b><font color=\"#FFC671\">Eldritch Armor:</font></b>";</php> DR/lawful\\
  
 ==== Fey ==== ==== Fey ====
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 The warlock makes an eldritch pact with an entity from the Feywild. A warlock who enters this pact must be of a nonlawful alignment. The warlock makes an eldritch pact with an entity from the Feywild. A warlock who enters this pact must be of a nonlawful alignment.
  
-<php>echo "<b><font color=\"#FFC671\">Eldritch Resistance:</font></b>";</php> Electricity +<php>echo "<b><font color=\"#FFC671\">Eldritch Resistance:</font></b>";</php> Electricity\\ 
-<php>echo "<b><font color=\"#FFC671\">Eldritch Armor:</font></b>";</php> DR/cold iron+<php>echo "<b><font color=\"#FFC671\">Eldritch Armor:</font></b>";</php> DR/cold iron\\
  
 ==== Infernal ==== ==== Infernal ====
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 The warlock makes an eldritch pact with a powerful devil from the fires of Baator. A warlock who enters this pact must be of a nongood, nonchaotic alignment. The warlock makes an eldritch pact with a powerful devil from the fires of Baator. A warlock who enters this pact must be of a nongood, nonchaotic alignment.
  
-<php>echo "<b><font color=\"#FFC671\">Eldritch Resistance:</font></b>";</php> Fire +<php>echo "<b><font color=\"#FFC671\">Eldritch Resistance:</font></b>";</php> Fire\\ 
-<php>echo "<b><font color=\"#FFC671\">Eldritch Armor:</font></b>";</php> DR/silver+<php>echo "<b><font color=\"#FFC671\">Eldritch Armor:</font></b>";</php> DR/silver\\
  
 ==== Shadow ==== ==== Shadow ====
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 The warlock makes an eldritch pact with a dark agent of the Shadowfell. A warlock who enters this pact must be of a nongood alignment. The warlock makes an eldritch pact with a dark agent of the Shadowfell. A warlock who enters this pact must be of a nongood alignment.
  
-<php>echo "<b><font color=\"#FFC671\">Eldritch Resistance:</font></b>";</php> Cold +<php>echo "<b><font color=\"#FFC671\">Eldritch Resistance:</font></b>";</php> Cold\\ 
-<php>echo "<b><font color=\"#FFC671\">Eldritch Armor:</font></b>";</php> DR/good+<php>echo "<b><font color=\"#FFC671\">Eldritch Armor:</font></b>";</php> DR/good\\
warlock.1371501796.txt.gz · Last modified: 2013/06/17 13:43 by kyeenadmin