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bard [2017/04/24 00:10] – [Class Attributes] archmage | bard [2017/04/24 14:14] (current) – [Class Abilities] archmage | ||
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- | \\ | + | ===== Class Abilities ===== |
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+ | Similar to other spellcasters, | ||
+ | Song levels determine what songs a bard is able to learn at a given level, as shown on the table above. However, whenever the bard performs a song, it is considered to be a level equal to the highest song level the bard can learn. The Difficulty Class for a saving throw against a bard’s song is 10 + the effective song level + the bard’s Charisma modifier. | ||
+ | The bard’s selection of songs is limited. A bard begins play knowing two 1st-level songs of the bard’s choice. As he levels he will learn new songs, as shown on the previous table. Whenever the bard learns a new song, it must be of a level equal to or less than the highest level of song the bard is able to learn. The maximum level of song that a bard can learn is shown on the Song Level column on the table above. | ||
+ | Upon reaching 5th level, and at every third bard level thereafter (8th, 11th, and so on), a bard can choose to learn a new song in place of one he already knows. The new song’s level must be the same as that of the song being exchanged, and it must be at least one level lower than the highest-level bard song the bard can perform. A bard may only swap a single song at any given level and must choose whether or not to swap the song at the same time that he learns a new song for that level. | ||
+ | A bard need not prepare his songs in advance. He can perform any song he knows at any time, assuming he has not used up his allotment of performances per day. | ||
- | ===== Class Abilities | + | < |
+ | Activating a bardic melody is a move action, bit it can be maintained each round as a free action. Changing a bardic melody from one effect to another requires the bard to stop the previous melody and start a new one as a move action. A bard can use songs during the performance of a bardic melody without interrupting it. A bardic melody cannot be disrupted, but it ends immediately if the bard is killed, paralyzed, stunned, knocked unconscious, | ||
+ | Every bardic melody has an audible component, while some melodies have both audible and visual components. Targets of a bardic melody must be able to hear the bard for the melody to have any effect, and many such performances are language dependent (as noted in their description). A deaf bard has a 20% chance to fail when attempting to use a bardic melody. Deaf creatures are immune to bardic melodies. | ||
+ | If a bardic melody has a visual component, the targets must have line of sight to the bard for the melody to have any effect. A blind bard has a 50% chance to fail when attempting to use a bardic performance with a visual component. Blind creatures are immune to bardic melodies with visual components. | ||
+ | At 1st level, a bard can perform the following four bardic melodies: | ||
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+ | ^ Task ^ Use Magic Device DC ^ | ||
+ | | Activate blindly | 25 | | ||
+ | | Use a scroll | 20 + caster level | | ||
+ | | Use a wand or staff | 20 | | ||
+ | | Emulate an ability score | See text | | ||
+ | | Emulate a race | 25 | | ||
+ | | Emulate an alignment | 30 | | ||
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+ | Additionally, | ||
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- | A warlock’s invocations are spell-like abilities; using an invocation is therefore a standard action that provokes attacks of opportunity. An invocation can be disrupted, just as a spell can be ruined during casting. A warlock is entitled to a Concentration check to successfully use an invocation if he is hit by an attack while invoking, just as a spellcaster would be. A warlock can choose to use an invocation defensively, | + | * < |
- | The save DC for an invocation | + | * < |
- | The four grades of invocations, | + | * < |
- | Finally, unlike other spell-like | + | * < |
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