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| ====== Variant: Blackguard ====== | ====== Variant: Blackguard ====== | ||
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| - | Replaces: Holy Smite | + | < |
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| - | Replaces: Detect Evil | + | < |
| - | Death Touch (Su): Beginning at 2nd level, a blackguard can channel his divine energy to cause wounds with a touch. | + | < |
| Alternatively, | Alternatively, | ||
| - | Replaces: Lay on Hands | + | < |
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| - | Unholy Aura (Su): At 3rd level, the blackguard gains an aura that affects all enemies within 15 ft. of him, bestowing a debilitating effect dependent on the aura selected. | + | |
| - | * Decay: All enemies within 15 ft. of the blackguard suffer a -4 penalty on saving throws versus negative energy and death effects. | + | |
| - | * Despair: All enemies within 15 ft. of the blackguard suffer a -4 penalty on saving throws versus mind-affecting abilities such as charm and fear effects. | + | |
| - | * Pestilence: All enemies within 15 ft. of the blackguard suffer a -4 penalty on saving throws versus poison and disease. | + | |
| - | * Tyranny: All enemies within 15 ft. of the blackguard suffer a -2 penalty to AC and saving throws against attacks or spells made by evil creatures. | + | |
| - | * Vengeance: The blackguard can inflict damage upon nearby enemies in response to being attacked. | + | |
| - | Replaces: Holy Aura | + | |
| - | Rebuke Undead | + | < |
| - | Replaces: | + | * < |
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| - | Sinister Smite (Su): The blackguard can invoke special prayers that enhance his smite attack. | + | < |
| - | * Dispelling Smite: In addition to the normal effects of the smite, the target suffers the effects of a targeted greater dispel magic spell, with a caster level equal to the blackguard’s class level. | + | < |
| - | * Expelling Smite: In addition | + | |
| - | * Menacing Smite: In addition to the normal effects of the smite, the blackguard marks the struck target, imposing upon it a –2 penalty to attack rolls when making any attack that doesn’t include the blackguard as a target. | + | |
| - | * Merciless Smite: In addition to the normal effects | + | |
| - | * Stunning Smite: In addition to the normal effects of the smite, the target must make a Fortitude save (DC 10 + half the blackguard’s level + the blackguard’s Cha modifier) or be stunned for one round. | + | |
| - | * Vampiric Smite: In addition to the normal effects of the smite, the target must make a Fortitude save (DC 10 + half the blackguard’s level + the blackguard’s Cha modifier) or take 2 points of Constitution damage, allowing the blackguard to heal an amount of hit points equal to the blackguard’s level. | + | |
| - | Fiendish Boon (Sp): Upon reaching | + | < |
| - | Fiendish Servant: The second type of bond allows a blackguard | + | * < |
| - | Once per day, as a full-round action, a blackguard | + | * < |
| - | At 10th level, the servant gains +2 to all ability scores and has their natural armor increased by +2. At 15th level, a blackguard’s | + | * < |
| - | Should | + | * < |
| - | Replaces: | + | * < |
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| - | Afflicting Touch (Su): At 6th level, and every four levels thereafter, a blackguard | + | < |
| - | * Bedeviling Touch: The blackguard | + | * < |
| - | * Deprivating Touch: The blackguard can spend one use from his channel energy pool when using his death touch ability | + | < |
| - | * Enervating Touch: The blackguard | + | |
| - | * Putrefying Touch: | + | |
| - | * Venomous Touch: The blackguard | + | |
| - | Replaces: | + | |
| - | Corrupt Weapon | + | < |
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| - | Ruthlessness | + | < |
| - | Replaces: | + | < |
| - | Unholy Weapon | + | < |
| - | Replaces: | + | < |
| - | Unholy | + | < |
| - | Replaces: Holy Armor | + | < |
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