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swashbuckler [2013/06/11 19:52] – created kyeenadmin | swashbuckler [2015/03/05 04:35] (current) – [Variant: Brigand] archmage | ||
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===== Class Attributes ===== | ===== Class Attributes ===== | ||
- | Hit Dice: d8 | + | < |
- | Alignment: Any | + | < |
- | Armor Proficiencies: | + | < |
- | Weapon Proficiencies: | + | < |
- | Skill Points/ | + | < |
- | Class Skills: | + | < |
^ Level ^ BAB ^ Fort ^ Ref ^ Will ^ Special ^ | ^ Level ^ BAB ^ Fort ^ Ref ^ Will ^ Special ^ | ||
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===== Class Abilities ===== | ===== Class Abilities ===== | ||
+ | < | ||
+ | < | ||
+ | < | ||
- | Skillful Strike | + | < |
+ | < | ||
+ | < | ||
+ | * < | ||
+ | * < | ||
+ | * < | ||
+ | * < | ||
+ | * < | ||
+ | * < | ||
+ | * < | ||
+ | * < | ||
+ | * < | ||
+ | * < | ||
+ | * < | ||
- | with amazing skill and precision during battle. | + | < |
+ | < | ||
+ | < | ||
- | Starting at 1st level, the swashbuckler adds 1 to | + | < |
- | her damage when striking with a light weapon or | + | ---- |
+ | ====== Variant: Brigand ====== | ||
+ | While swashbucklers fight with precision and finesse, brigands resort to dirtier tactics in order to gain the edge on their foes. Brigands tend to carry a | ||
+ | questionable reputation, and often find themselves on the wrong end of the law. The brigand has all the standard swashbuckler class features, except as noted below. | ||
+ | < | ||
- | a one-handed weapon with the finesse property. | + | ===== Class Abilities |
- | + | ||
- | + | ||
- | + | ||
- | This damage bonus increases by 1 for every two | + | |
- | swashbuckler levels gained thereafter. | + | |
- | + | ||
- | + | ||
- | + | ||
- | When making a skillful strike, a swashbuckler | + | |
- | + | ||
- | + | ||
- | + | ||
- | cannot attack with a weapon in her other hand or | + | |
- | + | ||
- | + | ||
- | + | ||
- | use a shield. | + | |
- | + | ||
- | + | ||
- | + | ||
- | ability when wearing medium or heavy armor or | + | |
- | + | ||
- | + | ||
- | + | ||
- | when carrying a medium or heavy load. A | + | |
- | + | ||
- | + | ||
- | + | ||
- | swashbuckler’s skillful strike only works against | + | |
- | + | ||
- | + | ||
- | + | ||
- | living creatures with discernible anatomies. | + | |
- | + | ||
- | + | ||
- | + | ||
- | creature that is immune to critical hits is also | + | |
- | + | ||
- | + | ||
- | + | ||
- | immune to a skillful strike, and any item or ability | + | |
- | + | ||
- | + | ||
- | + | ||
- | that protects a creature from critical hits also | + | |
- | + | ||
- | + | ||
- | + | ||
- | protects a creature from a skillful strike. | + | |
- | + | ||
- | + | ||
- | + | ||
- | Weapon Finesse (Ex): A swashbuckler gains the | + | |
- | + | ||
- | + | ||
- | + | ||
- | Weapon Finesse feat for free at 1st level. | + | |
- | + | ||
- | + | ||
- | + | ||
- | Bonus Feat: At 2nd level and again at 10th and | + | |
- | + | ||
- | + | ||
- | + | ||
- | 18th level, the swashbuckler gains a bonus combat | + | |
- | + | ||
- | + | ||
- | + | ||
- | or maneuver feat. A swashbuckler must meet the | + | |
- | + | ||
- | + | ||
- | + | ||
- | prerequisites before taking the feat. | + | |
- | + | ||
- | + | ||
- | + | ||
- | Taunt (Ex): At 2nd level, the swashbuckler can | + | |
- | + | ||
- | + | ||
- | + | ||
- | provoke her foes in combat, drawing their attention | + | |
- | + | ||
- | + | ||
- | + | ||
- | away from her allies. | + | |
- | + | ||
- | + | ||
- | + | ||
- | successfully hits an enemy with a melee attack, she | + | |
- | + | ||
- | + | ||
- | + | ||
- | may choose to mark that target as a free action. | + | |
- | + | ||
- | + | ||
- | + | ||
- | The mark lasts for the remainder of the encounter | + | |
- | + | ||
- | + | ||
- | + | ||
- | or until the swashbuckler attacks another target. | + | |
- | + | ||
- | + | ||
- | + | ||
- | Creatures with an Intelligence score of less than 3 | + | |
- | + | ||
- | + | ||
- | + | ||
- | cannot be affected by this ability. | + | |
- | + | ||
- | + | ||
- | + | ||
- | While a target is marked, it takes a –2 penalty | + | |
- | + | ||
- | + | ||
- | + | ||
- | to attack rolls when making any attack that doesn’t | + | |
- | + | ||
- | + | ||
- | + | ||
- | include the swashbuckler as a target. | + | |
- | + | ||
- | + | ||
- | + | ||
- | can be subject to only one mark at a time. A new | + | |
- | + | ||
- | + | ||
- | + | ||
- | mark supersedes a mark that was already in place. | + | |
- | + | ||
- | + | ||
- | + | ||
- | Combat Agility (Ex): At 3rd level, the swashbuckler | + | |
- | + | ||
- | + | ||
- | + | ||
- | gains a +1 dodge bonus to her AC and CMD, with | + | |
- | + | ||
- | + | ||
- | + | ||
- | the bonus increasing by one at every four levels | + | |
- | + | ||
- | + | ||
- | + | ||
- | after 3rd level. | + | |
- | + | ||
- | + | ||
- | + | ||
- | when wearing medium or heavy armor or when | + | |
- | + | ||
- | + | ||
- | + | ||
- | carrying a medium or heavy load. | + | |
- | + | ||
- | + | ||
- | + | ||
- | Swashbuckler Talent: As a swashbuckler gains | + | |
- | + | ||
- | + | ||
- | + | ||
- | experience, she learns a number of special skills | + | |
- | + | ||
- | + | ||
- | + | ||
- | that enhance her combat prowess. | + | |
- | + | ||
- | + | ||
- | + | ||
- | 4th level, a swashbuckler gains one swashbuckler | + | |
- | + | ||
- | + | ||
- | + | ||
- | talent. | + | |
- | + | ||
- | + | ||
- | + | ||
- | for every 4 levels of swashbuckler attained after 4th | + | |
- | + | ||
- | + | ||
- | + | ||
- | level. | + | |
- | talent more than once. The available talents are | + | |
- | + | ||
- | + | ||
- | + | ||
- | listed below: | + | |
- | + | ||
- | + | ||
- | + | ||
- | Combat Training: A swashbuckler may gain any | + | |
- | + | ||
- | + | ||
- | + | ||
- | one combat or maneuver feat that she qualifies for | + | |
- | + | ||
- | + | ||
- | + | ||
- | in place of a swashbuckler talent. | + | |
- | + | ||
- | + | ||
- | + | ||
- | Daring Acrobat (Ex): A swashbuckler with this | + | |
- | + | ||
- | + | ||
- | + | ||
- | ability gains a bonus on Acrobatics checks equal | + | |
- | + | ||
- | + | ||
- | + | ||
- | to half her swashbuckler level. | + | |
- | + | ||
- | + | ||
- | + | ||
- | swashbuckler may charge over difficult terrain that | + | |
- | + | ||
- | + | ||
- | + | ||
- | normally slows movement or allies blocking her | + | |
- | + | ||
- | + | ||
- | + | ||
- | path. This ability enables her to run down steep | + | |
- | + | ||
- | + | ||
- | + | ||
- | stairs, leap down from a balcony, or to tumble | + | |
- | + | ||
- | + | ||
- | + | ||
- | over tables to get to her target. | + | |
- | + | ||
- | + | ||
- | + | ||
- | the circumstance, | + | |
- | + | ||
- | + | ||
- | + | ||
- | appropriate checks (Acrobatics or Athletics checks, | + | |
- | + | ||
- | + | ||
- | + | ||
- | in particular) to successfully move over the terrain. | + | |
- | + | ||
- | + | ||
- | + | ||
- | Defensive Wit (Ex): A swashbuckler with this | + | |
- | + | ||
- | + | ||
- | + | ||
- | talent adds her Intelligence modifier to her AC | + | |
- | + | ||
- | + | ||
- | + | ||
- | against attacks made by the target of her taunt | + | |
- | + | ||
- | + | ||
- | + | ||
- | ability. | + | |
- | + | ||
- | + | ||
- | + | ||
- | Demanding Presence (Ex): When a swashbuckler | + | |
- | + | ||
- | + | ||
- | + | ||
- | with this talent successfully uses her taunt ability | + | |
- | + | ||
- | + | ||
- | + | ||
- | on a target, that creature cannot take a 5-foot step | + | |
- | + | ||
- | + | ||
- | + | ||
- | or make attacks of opportunity against anyone | + | |
- | + | ||
- | + | ||
- | + | ||
- | other than the swashbuckler for as long as the | + | |
- | + | ||
- | + | ||
- | + | ||
- | swashbuckler threatens the target. | + | |
- | + | ||
- | + | ||
- | + | ||
- | Evasion (Ex): A swashbuckler with this ability | + | |
- | + | ||
- | + | ||
- | + | ||
- | can avoid even magical and unusual attacks with | + | |
- | + | ||
- | + | ||
- | + | ||
- | great agility. | + | |
- | + | ||
- | + | ||
- | + | ||
- | saving throw against an attack that normally deals | + | |
- | + | ||
- | + | ||
- | + | ||
- | half damage on a successful save, she instead | + | |
- | + | ||
- | + | ||
- | + | ||
- | takes no damage. | + | |
- | + | ||
- | + | ||
- | + | ||
- | swashbuckler is wearing light armor or no armor. | + | |
- | + | ||
- | + | ||
- | + | ||
- | helpless swashbuckler does not gain the benefit of | + | |
- | + | ||
- | + | ||
- | + | ||
- | evasion. | + | |
- | + | ||
- | + | ||
- | + | ||
- | Lucky (Ex): A swashbuckler with this talent may | + | |
- | + | ||
- | + | ||
- | + | ||
- | reroll any failed attack roll, skill check, ability check, | + | |
- | + | ||
- | + | ||
- | + | ||
- | or saving throw once per day. The character must | + | |
- | + | ||
- | + | ||
- | + | ||
- | take the result of the reroll, even if it’s worse than | + | |
- | + | ||
- | + | ||
- | + | ||
- | the original roll. | + | |
- | + | ||
- | + | ||
- | + | ||
- | Press the Advantage (Ex): A swashbuckler with | + | |
- | + | ||
- | + | ||
- | + | ||
- | this talent doubles the damage bonus from her | + | |
- | + | ||
- | + | ||
- | + | ||
- | skillful strike ability when attacking creatures who | + | |
- | + | ||
- | + | ||
- | + | ||
- | are flat-footed or otherwise denied their Dexterity | + | |
- | + | ||
- | + | ||
- | + | ||
- | bonus to AC. | + | |
- | + | ||
- | + | ||
- | + | ||
- | Quickness (Ex): A swashbuckler with this talent | + | |
- | + | ||
- | + | ||
- | + | ||
- | receives a +10 ft. bonus to her land speed and a +1 | + | |
- | + | ||
- | + | ||
- | + | ||
- | dodge bonus to her AC. | + | |
- | + | ||
- | + | ||
- | + | ||
- | Sharp Tongue (Ex): A swashbuckler with this | + | |
- | + | ||
- | + | ||
- | + | ||
- | talent adds her Charisma modifier to her melee | + | |
- | damage rolls when attacking the target of her taunt | + | |
- | + | ||
- | + | ||
- | + | ||
- | ability. | + | |
- | + | ||
- | + | ||
- | + | ||
- | Slippery Mind (Ex): This ability represents the | + | |
- | + | ||
- | + | ||
- | + | ||
- | swashbuckler’s ability to wriggle free from magical | + | |
- | + | ||
- | + | ||
- | + | ||
- | effects that would otherwise control or compel her. | + | |
- | + | ||
- | + | ||
- | + | ||
- | If a swashbuckler with slippery mind is affected by | + | |
- | + | ||
- | + | ||
- | + | ||
- | an enchantment spell or effect and fails her saving | + | |
- | + | ||
- | + | ||
- | + | ||
- | throw, she can attempt it again 1 round later at the | + | |
- | + | ||
- | + | ||
- | + | ||
- | same DC. She gets only this one extra chance to | + | |
- | + | ||
- | + | ||
- | + | ||
- | succeed on her saving throw. | + | |
- | + | ||
- | + | ||
- | + | ||
- | Twin Precision (Ex): A swashbuckler with this | + | |
- | + | ||
- | + | ||
- | + | ||
- | talent is able to use her skillful strike class feature | + | |
- | + | ||
- | + | ||
- | + | ||
- | even when wielding two weapons, with the bonus | + | |
- | + | ||
- | + | ||
- | + | ||
- | damage applying to attacks from both weapons. | + | |
- | + | ||
- | + | ||
- | + | ||
- | Skill Feat: As swashbucklers gain experience, they | + | |
- | + | ||
- | + | ||
- | + | ||
- | find new and more efficient ways to use their skills. | + | |
- | + | ||
- | + | ||
- | + | ||
- | At 6th and 14th level, a swashbuckler can select a | + | |
- | + | ||
- | + | ||
- | + | ||
- | skill feat for which she meets the prerequisites. | + | |
- | + | ||
- | + | ||
- | + | ||
- | Parry (Ex): At 6th level, a swashbuckler learns | + | |
- | + | ||
- | + | ||
- | + | ||
- | to parry the attacks of other creatures, causing | + | |
- | + | ||
- | + | ||
- | + | ||
- | them to miss. Once per round, the swashbuckler | + | |
- | + | ||
- | + | ||
- | + | ||
- | can use an attack of opportunity to attempt to | + | |
- | + | ||
- | + | ||
- | + | ||
- | parry an attack against her or an adjacent ally | + | |
- | + | ||
- | + | ||
- | + | ||
- | as an immediate action. | + | |
- | + | ||
- | + | ||
- | + | ||
- | swashbuckler makes an attack roll, using the same | + | |
- | + | ||
- | + | ||
- | + | ||
- | bonuses as the attack she chose to forego during | + | |
- | + | ||
- | + | ||
- | + | ||
- | her previous action. | + | |
- | + | ||
- | + | ||
- | + | ||
- | than the roll of the attacking creature, the attack | + | |
- | + | ||
- | + | ||
- | + | ||
- | automatically misses. | + | |
- | + | ||
- | + | ||
- | + | ||
- | that the attacking creature is larger than the | + | |
- | + | ||
- | + | ||
- | + | ||
- | swashbuckler, | + | |
- | + | ||
- | + | ||
- | + | ||
- | on her attack roll. The swashbuckler also takes | + | |
- | + | ||
- | + | ||
- | + | ||
- | a –4 penalty when attempting to parry an attack | + | |
- | + | ||
- | + | ||
- | + | ||
- | made against an adjacent ally. The swashbuckler | + | |
- | + | ||
- | + | ||
- | + | ||
- | must declare the use of this ability after the attack is | + | |
- | + | ||
- | + | ||
- | + | ||
- | announced, but before the roll is made. | + | |
- | + | ||
- | + | ||
- | + | ||
- | Riposte (Ex): Starting at 14th level, a swashbuckler | + | |
- | + | ||
- | + | ||
- | + | ||
- | can make an attack of opportunity against any | + | |
- | + | ||
- | + | ||
- | + | ||
- | creature whose attack she successfully parries, so | + | |
- | + | ||
- | + | ||
- | + | ||
- | long as the creature she is attacking is within reach. | + | |
- | + | ||
- | + | ||
- | + | ||
- | An attack of opportunity made in this manner does | + | |
- | + | ||
- | + | ||
- | + | ||
- | not count towards the total amount of attacks of | + | |
- | + | ||
- | + | ||
- | + | ||
- | opportunity the swashbuckler can make in a round. | + | |
- | + | ||
- | + | ||
- | + | ||
- | Debilitating Critical (Ex): A swashbuckler of 18th | + | |
- | + | ||
- | + | ||
- | + | ||
- | level or higher who scores a critical hit against a | + | |
- | + | ||
- | + | ||
- | + | ||
- | creature while using her skillful strike ability can | + | |
- | choose to also deal 2 points of Strength or Dexterity | + | |
- | + | ||
- | + | ||
- | + | ||
- | damage to the creature. Creatures immune to | + | |
- | + | ||
- | + | ||
- | + | ||
- | critical hits are immune to this effect. | + | |
- | + | ||
- | + | ||
- | + | ||
- | Variant: Brigand | + | |
- | + | ||
- | + | ||
- | + | ||
- | While swashbucklers fight with precision and | + | |
- | + | ||
- | + | ||
- | + | ||
- | finesse, brigands resort to dirtier tactics in order to | + | |
- | + | ||
- | + | ||
- | + | ||
- | gain the edge on their foes. Brigands tend to carry a | + | |
- | + | ||
- | + | ||
- | + | ||
- | questionable reputation, and often find themselves | + | |
- | + | ||
- | + | ||
- | + | ||
- | on the wrong end of the law. | + | |
- | + | ||
- | + | ||
- | + | ||
- | The brigand has all the standard swashbuckler | + | |
- | + | ||
- | + | ||
- | + | ||
- | class features, except as noted below. | + | |
- | + | ||
- | + | ||
- | + | ||
- | Alignment: Any nonlawful | + | |
- | + | ||
- | + | ||
- | + | ||
- | Class Abilities | + | |
- | + | ||
- | + | ||
- | + | ||
- | Sneak Attack (Ex): If a brigand can catch an | + | |
- | + | ||
- | + | ||
- | + | ||
- | opponent when he is unable to defend himself | + | |
- | + | ||
- | + | ||
- | + | ||
- | effectively from her attack, she can strike a vital | + | |
- | + | ||
- | + | ||
- | + | ||
- | spot for extra damage. | + | |
- | + | ||
- | + | ||
- | + | ||
- | The brigand’s attack deals extra damage | + | |
- | + | ||
- | + | ||
- | + | ||
- | anytime her target would be denied their Dexterity | + | |
- | + | ||
- | + | ||
- | + | ||
- | bonus to AC (whether the target actually has a | + | |
- | + | ||
- | + | ||
- | + | ||
- | Dexterity bonus or not), or when the brigand flanks | + | |
- | + | ||
- | + | ||
- | + | ||
- | her target. | + | |
- | + | ||
- | + | ||
- | + | ||
- | and increases by 1d6 every four brigand levels | + | |
- | + | ||
- | + | ||
- | + | ||
- | thereafter. | + | |
- | + | ||
- | + | ||
- | + | ||
- | hit with a sneak attack, this extra damage is not | + | |
- | + | ||
- | + | ||
- | + | ||
- | multiplied. Ranged attacks can count as sneak | + | |
- | + | ||
- | + | ||
- | + | ||
- | attacks only if the target is within 30 feet. | + | |
- | + | ||
- | + | ||
- | + | ||
- | With a weapon that deals nonlethal damage | + | |
- | + | ||
- | + | ||
- | + | ||
- | (like a sap, whip, or an unarmed strike), a brigand | + | |
- | + | ||
- | + | ||
- | + | ||
- | can make a sneak attack that deals nonlethal | + | |
- | + | ||
- | + | ||
- | + | ||
- | damage instead of lethal damage. | + | |
- | + | ||
- | + | ||
- | + | ||
- | use a weapon that deals lethal damage to deal | + | |
- | + | ||
- | + | ||
- | + | ||
- | nonlethal damage in a sneak attack, not even with | + | |
- | + | ||
- | + | ||
- | + | ||
- | the usual –4 penalty. | + | |
- | + | ||
- | + | ||
- | + | ||
- | The brigand must be able to see the target well | + | |
- | + | ||
- | + | ||
- | + | ||
- | enough to pick out a vital spot and must be able to | + | |
- | + | ||
- | + | ||
- | + | ||
- | reach such a spot. A brigand cannot sneak attack | + | |
- | + | ||
- | + | ||
- | + | ||
- | while striking a creature with concealment. | + | |
- | + | ||
- | + | ||
- | + | ||
- | Replaces: Skillful Strike | + | |
- | + | ||
- | + | ||
- | + | ||
- | Brigand Talent: As a brigand gains experience, she | + | |
- | + | ||
- | + | ||
- | + | ||
- | learns a number of special skills that enhance her | + | |
- | + | ||
- | + | ||
- | + | ||
- | combat prowess. | + | |
- | gains one brigand talent. | + | |
- | + | ||
- | + | ||
- | + | ||
- | brigand talent for every 4 levels of brigand attained | + | |
- | + | ||
- | + | ||
- | + | ||
- | after 4th level. | + | |
- | + | ||
- | + | ||
- | + | ||
- | individual talent more than once. | + | |
- | + | ||
- | + | ||
- | + | ||
- | Talents marked with an asterisk add effects to | + | |
- | + | ||
- | + | ||
- | + | ||
- | a brigand’s sneak attack. | + | |
- | + | ||
- | + | ||
- | + | ||
- | can be applied to an individual attack and the | + | |
- | + | ||
- | + | ||
- | + | ||
- | decision must be made before the attack roll is | + | |
- | + | ||
- | + | ||
- | + | ||
- | made. The available talents are listed below: | + | |
- | + | ||
- | + | ||
- | + | ||
- | Arterial Strike* (Ex): A brigand with this ability | + | |
- | + | ||
- | + | ||
- | + | ||
- | can cause living opponents to bleed by hitting them | + | |
- | + | ||
- | + | ||
- | + | ||
- | with a sneak attack. | + | |
- | + | ||
- | + | ||
- | + | ||
- | to take 1 additional point of damage each round | + | |
- | + | ||
- | + | ||
- | + | ||
- | for each die of the brigand’s sneak attack (e.g., | + | |
- | + | ||
- | + | ||
- | + | ||
- | 4d6 equals 4 points of bleed). | + | |
- | + | ||
- | + | ||
- | + | ||
- | take that amount of damage every round at the | + | |
- | + | ||
- | + | ||
- | + | ||
- | start of each of their turns. | + | |
- | + | ||
- | + | ||
- | + | ||
- | stopped by a DC 15 Heal check or the application | + | |
- | + | ||
- | + | ||
- | + | ||
- | of any effect that heals hit point damage. | + | |
- | + | ||
- | + | ||
- | + | ||
- | damage from this ability does not stack with itself. | + | |
- | + | ||
- | + | ||
- | + | ||
- | Bleeding damage bypasses any damage reduction | + | |
- | + | ||
- | + | ||
- | + | ||
- | the creature might possess. | + | |
- | + | ||
- | + | ||
- | + | ||
- | Canny Trickster (Ex): A swashbuckler with this | + | |
- | + | ||
- | + | ||
- | + | ||
- | talent adds her Intelligence modifier to her CMB | + | |
- | + | ||
- | + | ||
- | + | ||
- | when performing a combat maneuver against the | + | |
- | + | ||
- | + | ||
- | + | ||
- | target of her taunt ability. | + | |
- | + | ||
- | + | ||
- | + | ||
- | Combat Training: A brigand may gain any one | + | |
- | + | ||
- | + | ||
- | + | ||
- | combat or maneuver feat that she qualifies for in | + | |
- | + | ||
- | + | ||
- | + | ||
- | place of a brigand talent. | + | |
- | + | ||
- | + | ||
- | + | ||
- | Crippling Strike* (Ex): A brigand with this ability | + | |
- | + | ||
- | + | ||
- | + | ||
- | can sneak attack opponents with such precision | + | |
- | + | ||
- | + | ||
- | + | ||
- | that her blows weaken and hamper them. An | + | |
- | + | ||
- | + | ||
- | + | ||
- | opponent damaged by one of her sneak attacks | + | |
- | + | ||
- | + | ||
- | + | ||
- | also takes 2 points of Strength damage. | + | |
- | + | ||
- | + | ||
- | + | ||
- | Dirty Scoundrel (Ex): A brigand with this talent | + | |
- | + | ||
- | + | ||
- | + | ||
- | adds her Charisma modifier to her damage roll on a | + | |
- | + | ||
- | + | ||
- | + | ||
- | successful sneak attack. | + | |
- | + | ||
- | + | ||
- | + | ||
- | Evasion (Ex): A brigand with this ability can | + | |
- | + | ||
- | + | ||
- | + | ||
- | avoid even magical and unusual attacks with great | + | |
- | + | ||
- | + | ||
- | + | ||
- | agility. | + | |
- | + | ||
- | + | ||
- | + | ||
- | throw against an attack that normally deals half | + | |
- | + | ||
- | + | ||
- | + | ||
- | damage on a successful save, she instead takes no | + | |
- | + | ||
- | + | ||
- | + | ||
- | damage. | + | |
- | + | ||
- | + | ||
- | + | ||
- | wearing light armor or no armor. | + | |
- | + | ||
- | + | ||
- | + | ||
- | does not gain the benefit of evasion. | + | |
- | + | ||
- | + | ||
- | + | ||
- | Lucky (Ex): A brigand with this talent may reroll | + | |
- | + | ||
- | + | ||
- | + | ||
- | any failed attack roll, skill check, ability check, or | + | |
- | + | ||
- | + | ||
- | + | ||
- | saving throw once per day. The character must | + | |
- | + | ||
- | + | ||
- | + | ||
- | take the result of the reroll, even if it’s worse than | + | |
- | + | ||
- | + | ||
- | + | ||
- | the original roll. | + | |
- | Opportunist (Ex): Once per round, the brigand | + | |
- | + | ||
- | + | ||
- | + | ||
- | can make an attack of opportunity against an | + | |
- | + | ||
- | + | ||
- | + | ||
- | opponent who has just been struck for damage in | + | |
- | + | ||
- | + | ||
- | + | ||
- | melee by another character. | + | |
- | + | ||
- | + | ||
- | + | ||
- | as an attack of opportunity for that round. | + | |
- | + | ||
- | + | ||
- | + | ||
- | brigand with the Combat Reflexes feat can’t use the | + | |
- | + | ||
- | + | ||
- | + | ||
- | opportunist ability more than once per round. | + | |
- | + | ||
- | + | ||
- | + | ||
- | Quickness (Ex): A brigand with this talent | + | |
- | + | ||
- | + | ||
- | + | ||
- | receives a +10 ft. bonus to her land speed and a +1 | + | |
- | + | ||
- | + | ||
- | + | ||
- | dodge bonus to her AC. | + | |
- | + | ||
- | + | ||
- | + | ||
- | Slippery Mind (Ex): This ability represents | + | |
- | + | ||
- | + | ||
- | + | ||
- | the brigand’s ability to wriggle free from magical | + | |
- | + | ||
- | + | ||
- | + | ||
- | effects that would otherwise control or compel her. | + | |
- | + | ||
- | + | ||
- | + | ||
- | If a brigand with slippery mind is affected by an | + | |
- | + | ||
- | + | ||
- | + | ||
- | enchantment spell or effect and fails her saving | + | |
- | + | ||
- | + | ||
- | + | ||
- | throw, she can attempt it again 1 round later at the | + | |
- | + | ||
- | + | ||
- | + | ||
- | same DC. She gets only this one extra chance to | + | |
- | + | ||
- | + | ||
- | + | ||
- | succeed on her saving throw. | + | |
- | + | ||
- | + | ||
- | + | ||
- | Staggering Strike* (Ex): A rogue with this ability | + | |
- | + | ||
- | + | ||
- | + | ||
- | can severely hinder foes by hitting them with a | + | |
- | + | ||
- | + | ||
- | + | ||
- | sneak attack. | + | |
- | + | ||
- | + | ||
- | + | ||
- | sneak attack is staggered for 1 round. | + | |
- | + | ||
- | + | ||
- | + | ||
- | resist this effect by making a successful Fortitude | + | |
+ | < | ||
+ | < | ||
- | save (DC = damage dealt). | + | < |
+ | * < | ||
+ | * < | ||
+ | * < | ||
+ | * < | ||
+ | * < | ||
+ | * < | ||
+ | * < | ||
+ | * < | ||
+ | * < | ||
+ | * < | ||
+ | * < | ||
+ | < | ||
- | Replaces: Swashbuckler Talent |