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gnome

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Gnome

Curious, creative, and quick of wit, the gnomes are a race of inventors, artisans, and magicians. They make their homes in the hills and mountains of northern Ataria, where they live relatively peaceful lives.

Racial Traits

  • -2 Strength, +2 Constitution, +2 Charisma: Although physically weak, gnomes are energetic and personable.
  • Small: As Small creatures, gnomes gain a +1 size bonus to their AC, a +1 size bonus on attack rolls, and a +4 size bonus on Stealth checks, but use smaller weapons than humans use, and their lifting and carrying limits are 3/4 of those of a
  • Medium character.
  • Gnome base speed is 25 ft.
  • Low-Light Vision: A gnome can see twice as far as a human in starlight, moonlight, torchlight, and other areas of poor illumination. He retains the ability to distinguish color and detail under these conditions.
  • Skills: Gnomes receive a +2 racial bonus on Trade and Perception checks.
  • Defensive Training: Gnomes gain a +4 dodge bonus against creatures of the giant type.
  • Illusion Affinity: Gnomes add +1 to the DC of any illusion spell they cast, and gain a +4 racial bonus on saving throws against any illusion spell or effect.
  • Racial Hatred: Gnomes receive a +1 racial bonus on attack and damage rolls against kobolds and goblinoids.
  • Weapon Familiarity: Gnomes treat any exotic weapon with the word “gnome” in its name as a martial weapon.
  • Spell-like Abilities (Sp): 3/day – dancing lights, ghost sound, prestidigitation, speak with animals. Caster level equal to character level; DC is equal to 10 + spell level + Int modifier.
  • Languages: Common, Gnome
  • Favored Class: Bard and Sorcerer
gnome.1370658469.txt.gz · Last modified: 2013/06/07 19:27 by kyeenadmin