This is an old revision of the document!
Created by the goddess Ioun, illumians are the living embodiments of the Words of Creation. An ancient and enigmatic race, illumians flourished for ages in their astral dominion of Shom, but their society was slowly torn apart through rivalry and conspiracy. The remaining illumians have now gone into hiding, forming secret cabals in which they pursue their individual agendas.
* Glyphic Resonance (Ex): Illumians are the physical embodiment of a magical language, so they interact strangely with symbol-based spells. This group includes all spells whose names contain the word glyph, rune, sigil, or symbol (such spells in the Player’s Handbook include explosive runes, glyph of warding, greater glyph of warding, sepia snake sigil, and the various symbol spells). When an illumian encounters such magic, one of two things happens: Either the illumian’s resonance overpowers the spell, or the foreign magic corrupts the mystical language that defines the illumian. Illumians have a –4 racial penalty on saving throws against these effects if their level is less than the caster level of the spell. If an illumian’s level equals or exceeds the spell’s caster level, they are immune to the effect. * Final Utterance (Ex): When an illumian dies, their body releases the imbued language from which they were created. For 1 round per HD of the illumian, anyone within earshot hears ululating syllables—usually gibberish, but occasionally a prophetic phrase or a final curse on the illumian’s enemies. The illumian’s body need not remain intact for the final utterance to occur. Even if an illumian succumbs to a disintegrate spell, their disembodied voice still utters strange gibberish for several rounds. * Languages: Common * Favored Class: Any three