The yetin are a reclusive yet stalwart folk who live in secluded mountainous areas. They possess strong ties to the Feywild, and their massive stature and survivalist instincts make them well suited for combat.
Racial Traits
<php>echo “<b>+2 Strength, +4 Constitution, -2 Intelligence, -2 Charisma:</b>”;</php> Yetin possess great strength and fortitude, but are simple-minded.
<php>echo “<b>Medium:</b>”;</php> As medium creatures, yetin have no bonuses or penalties due to their size.
<php>echo “<b>Speed:</b>”;</php> Yetin base speed is 30 feet.
<php>echo “<b>Low-Light Vision:</b>”;</php> A yetin can see twice as far as a human in starlight, moonlight, torchlight, and other areas of poor illumination. He retains the ability to distinguish color and detail under these conditions.
<php>echo “<b>Skills:</b>”;</php> Yetin gain a +2 racial bonus on all Intimidate and Survival checks.
<php>echo “<b>Powerful Build:</b>”;</php> The physical stature of yetin allows them to function in many ways as if they were one size larger. A yetin is considered one size larger when making grapple checks, bull rush attempts, trip attempts, and any other check where size is a factor. In addition, a yetin can use weapons designed for a creature one size larger without penalty. The benefits of this trait stack with other abilities or spells that change the subject’s size category.
<php>echo “<b>Thick Fur:</b>”;</php> Yetin receive a +2 racial bonus on saving throws against cold spells and effects.
<php>echo “<b>Weapon Familiarity:</b>”;</php> Yetin are proficient with clubs and greatclubs, and treat any exotic weapon with the word “yeti” in its name as a martial weapon.